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*'''Crippling Shots.''' When you make an Attack using a Monk Weapon that has the Ammunition Property, you do not have Disadvantage while you are within 5ft of a hostile creature, and if the Weapon has the Loading Property, you can ignore that Property. Additionally, when you hit on an Attack using a Monk Weapon that has the Ammunition Property, you can spend 1 Ki Point to reduce the target's Speed to 0 until the start of your next turn. | *'''Crippling Shots.''' When you make an Attack using a Monk Weapon that has the Ammunition Property, you do not have Disadvantage while you are within 5ft of a hostile creature, and if the Weapon has the Loading Property, you can ignore that Property. Additionally, when you hit on an Attack using a Monk Weapon that has the Ammunition Property, you can spend 1 Ki Point to reduce the target's Speed to 0 until the start of your next turn. | ||
*'''Precise Blows.''' When you make an Attack using a Monk Weapon that has the Finesse Property, your Crit Range increases by 1. Additionally, you can spend up to 2 Ki Points when you hit on an Attack using a Monk Weapon that has the Finesse Property, when you do, your Crit Range increases by an amount equal to the number of Ki Points spent. | *'''Precise Blows.''' When you make an Attack using a Monk Weapon that has the Finesse Property, your Crit Range increases by 1. Additionally, you can spend up to 2 Ki Points when you hit on an Attack using a Monk Weapon that has the Finesse Property, when you do, your Crit Range increases by an amount equal to the number of Ki Points spent. | ||
*'''Reach.''' When you make an Attack using a Monk Weapon that has the Reach Property, | |||
*'''Ricocheting Hurls.''' When you make an Attack using a Monk Weapon that has the Thrown Property, you do not have Disadvantage while you are within 5ft of a hostile creature. Additionally, once per turn when you hit on on a Ranged Attack using a Monk Weapon that has the Thrown Property, you can spend 1 Ki Point to make another Attack against a creature within the 15ft of the original target of the Attack. Also, after you make an Ranged Attack with a Monk Weapon that has the Thrown Property, you can cause that Weapon to fly back to your hand. | *'''Ricocheting Hurls.''' When you make an Attack using a Monk Weapon that has the Thrown Property, you do not have Disadvantage while you are within 5ft of a hostile creature. Additionally, once per turn when you hit on on a Ranged Attack using a Monk Weapon that has the Thrown Property, you can spend 1 Ki Point to make another Attack against a creature within the 15ft of the original target of the Attack. Also, after you make an Ranged Attack with a Monk Weapon that has the Thrown Property, you can cause that Weapon to fly back to your hand. | ||
*'''Shifting Blows.''' When hit on an Attack using a Monk Weapon that has the Versatile Property with one hand, you gain a +1 Bonus to your AC until the start of your next turn. When you hit on an Attack using a Monk Weapon that has the Versatile Property with two hands, you gain a +1 bonus to your Attack Rolls until the start of your next turn. You can spend 1 Ki Point when you gain either of these benefits to gain the other benefit as well. | *'''Shifting Blows.''' When hit on an Attack using a Monk Weapon that has the Versatile Property with one hand, you gain a +1 Bonus to your AC until the start of your next turn. When you hit on an Attack using a Monk Weapon that has the Versatile Property with two hands, you gain a +1 bonus to your Attack Rolls until the start of your next turn. You can spend 1 Ki Point when you gain either of these benefits to gain the other benefit as well. | ||
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==== Augmented Blades ==== | |||
''11th Level Way of the Adept Kensei Feature''<br> | |||
As a Bonus Action, you can alter a Monk Weapon that you touch by spending up to 3 Ki Points, when you do so, that Weapon gains the following benefits: | |||
*The Weapon you touch gains a bonus to its Attack and Damage Rolls equal to the number of Ki Points spent. | |||
*You give the Weapon a Property of your choice as your Ki augments the way it interacts with the world. If the Weapon is a Melee Weapon, you can give it the Finesse, Reach, Thrown (20/60), or Versatile Property (your choice). If the Weapon is a Ranged Weapon, you can give the Weapon the Concealable, Finesse, Stealthy, or Versatile Property (your choice). | |||
This augmentation lasts for a number of hours equal to your Wisdom Modifier, and once you use this Bonus Action on a Weapon, you can't use it on that Weapon again until you finish a Long Rest. | |||
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==== Unerring Strikes ==== | |||
''17th Level Way of the Adept Kensei Feature''<br> | |||
When you would miss on an Attack using a Monk Weapon, you can choose to hit on the Attack instead.<br> | |||
You can use this feature once per turn. | |||
== Way of the Ascendant Dragon == | == Way of the Ascendant Dragon == |