Rogue: Difference between revisions

73 bytes added ,  01:48, 11 December 2022
Line 704: Line 704:
== Ace Thief ==
== Ace Thief ==
You hone your skills in the larcenous arts. Burglars, bandits, cutpurses, and other criminals typically follow this archetype, but so do rogues who prefer to think of themselves as professional treasure seekers, explorers, delvers, and investigators. In addition to improving your agility and stealth, you learn skills useful for delving into ancient ruins, reading unfamiliar languages, and using magic items you normally couldn’t employ.
You hone your skills in the larcenous arts. Burglars, bandits, cutpurses, and other criminals typically follow this archetype, but so do rogues who prefer to think of themselves as professional treasure seekers, explorers, delvers, and investigators. In addition to improving your agility and stealth, you learn skills useful for delving into ancient ruins, reading unfamiliar languages, and using magic items you normally couldn’t employ.
<br><br>


'''Fast Hands.''' Starting at 3rd level, you can use the bonus action granted by your Cunning Action to make a Dexterity (Sleight of Hand) check, use your thieves’ tools to disarm a trap or open a lock, or take the Use an Object action.
==== Fast Hands ====
''3rd Level Ace Thief Feature''<br>
You can use a Bonus Action to make a Dexterity (Sleight of Hand) Check, or use your Thieves’ Tools to disarm a trap or open a lock.
<br><br>


'''Second-Story Work.''' When you choose this archetype at 3rd level, you gain a Climbing Speed equal to your Walking Speed
==== Second-Story Work ===
In addition, when you make a running jump, the distance you cover increases by a number of feet equal to your Dexterity modifier.
''3rd Level Ace Thief Feature''<br>
You gain a Climbing Speed equal to your Walking Speed
In addition, when you make a Running Jump, the distance you cover increases by a number of feet equal to your Dexterity Modifier.
<br><br>


'''Supreme Sneak.''' Starting at 9th level, you have advantage on a Dexterity (Stealth) check if you move no more than half your speed on the same turn.
==== Supreme Sneak ====
''9th Level Ace Thief Feature''<br>
You have advantage on a Dexterity (Stealth) Check if you move no more than half your speed on the same turn.
<br><br>


'''Use Magic Device.''' By 13th level, you have learned enough about the workings of magic that you can improvise the use of items even when they are not intended for you. You ignore all class, race, and level requirements on the use of magic items.
==== Use Magic Device ====
''13th Level Ace Thief Feature''<br>
You have learned enough about the workings of magic that you can improvise the use of items even when they are not intended for you. You ignore all class, race, and Level requirements on the use of magic items.
<br><br>


'''Thief’s Reflexes.''' When you reach 17th level, you have become adept at laying ambushes and quickly escaping danger. You can take two turns during the first round of any combat. You take your first turn at your normal initiative and your second turn at your initiative minus 10. You can’t use this feature when you are surprised.
==== Thief’s Reflexes ====
''17th Level Ace Thief Feature''<br>
You have become adept at laying ambushes and quickly escaping danger. You can take two turns during the first round of any combat. You take your first turn at your normal Initiative Score and your second turn at 10 less than your Initiative Score. You can’t use this feature when you are Surprised.
<br><br><br>


== Characters ==
== Characters ==
[[Adran]], the Kethie Collegian (High Elf), Rogue
[[Adran]], the Kethie Collegian (High Elf), Rogue