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== Ace Scout == | == Ace Scout == | ||
You are skilled in stealth and surviving far from the streets of a city, allowing you to scout ahead of your companions during expeditions. Rogues who embrace this archetype are at home in the wilderness and among barbarians and rangers, and many Scouts serve as the eyes and ears of war bands. Ambusher, spy, bounty hunter — these are just a few of the roles that Scouts assume as they range the world. | You are skilled in stealth and surviving far from the streets of a city, allowing you to scout ahead of your companions during expeditions. Rogues who embrace this archetype are at home in the wilderness and among barbarians and rangers, and many Scouts serve as the eyes and ears of war bands. Ambusher, spy, bounty hunter — these are just a few of the roles that Scouts assume as they range the world. | ||
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'' | ==== Skirmisher ==== | ||
''3rd Level Ace Scout Feature''<br> | |||
You become skilled in guerrilla-style combat. Whenever you make an Attack against a creature, you can move up to 10ft immediately before or after the attack. This movement doesn’t provoke Opportunity Attacks, and doesn’t cost movement for you. | |||
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==== Lay of the Land ==== | |||
''3rd Level Ace Scout Feature''<br> | |||
You become a master of moving through and hiding in nature. You can attempt to Hide while only Lightly Obscured by foliage, heavy rain, falling snow, mist, or other natural phenomena, and you ignore Difficult Terrain composed of such natural phenomena. | |||
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''' | ==== Survivalist === | ||
''3rd Level Ace Scout Feature''<br> | |||
You gain Proficiency and Expertise in Nature and Survival. | |||
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==== Silent Sentinel ==== | |||
You have | ''9th Level Ace Scout Feature''<br> | ||
You excel at guarding your companions against ambushes and acting first in a fight.<br> | |||
You have Advantage on Initiative Rolls and Wisdom (Perception) Checks. In addition, neither you nor any creatures you choose can be Surprised in combat. | |||
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==== Superior Mobility ==== | |||
''9th Level Ace Scout Feature''<br> | |||
Your swiftness makes you even more difficult to pin down in combat. At the start of each of your turns, you can choose to take the Dash or Disengage Action as a Free Action. | |||
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==== Ambush Master ==== | |||
''13th Level Ace Scout Feature''<br> | |||
You can lead your companions to respond to danger at a moment’s notice. Whenever a creature that can see or hear you makes an Initiative Roll and gets a lower result than you, it can increase the result of its roll by your Proficiency Bonus, to a maximum result equal to your Initiative Roll. | |||
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==== Sudden Strike ==== | |||
''17th Level Ace Scout Feature''<br> | |||
You can strike with deadly speed. Whenever you hit a creature with an Attack as part of the Attack Action on your turn, you can make an Additional Attack as part of the same Action. This Attack can also benefit from your Sneak Attack feature even if you have already used it this turn. You can’t Attack the same target more than once with a single Attack in this way. | |||
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== Ace Shinobi == | == Ace Shinobi == |