Wizard: Difference between revisions

247 bytes added ,  16:26, 10 December 2022
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| Necromancy Savant || 2nd || You're better at adding Necromancy Spells to your Spellbook
| Necromancy Savant || 2nd || You're better at adding Necromancy Spells to your Spellbook
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| Example || 2nd || Example
| Grim Harvest || 2nd || When you kill a creature, you heal
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| Example || 6th || Example
| Undead Thralls || 6th || You get the Animate Dead Spell and its better when you cast it
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| Example || 10th || Example
| Inured to Undeath || 10th || You get Resistance to Necrotic Damage and your Hit Point Maximum can't be reduced
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| Example || 14th || Example
| Command Undead || 14th || You can take control of Undead you don't control
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==== Grim Harvest ====
==== Grim Harvest ====
''2nd Level School of Necromancy Feature''<br>
''2nd Level School of Necromancy Feature''<br>
You gain the ability to reap life energy from creatures you kill with your Spells. Once per turn when you kill one or more creatures with a Spell of 1st Level or higher, you regain Hit Points equal to twice the Spell’s Level, or three times its Level if it is a Necromancy Spell. You don’t gain this benefit for killing Constructs or Undead.
You gain the ability to reap life energy from creatures you kill with your Spells. Once per turn when you reduce one or more creatures to 0 Hit Points with a Spell of 1st Level or higher, you regain Hit Points equal to 2 x Spell’s Level, or 3 x its Level if it is a Necromancy Spell. You don’t gain this benefit for reducing Constructs or Undead to 0 Hit Points.
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