Wizard: Difference between revisions

264 bytes added ,  16:24, 10 December 2022
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| Illusion Savant || 2nd || You're better at adding Illusion Spells to your Spellbook
| Illusion Savant || 2nd || You're better at adding Illusion Spells to your Spellbook
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| Example || 2nd || Example
| Improved Minor Illusion || 2nd || You get the Minor Illusion Cantrip and it's better when you cast it
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| Example || 6th || Example
| Malleable Illusions || 6th || You can change your illusions with your Illusion Spells
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| Example || 10th || Example
| Illusory Self || 10th || You can create an illusion of yourself to take hits for you
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| Example || 14th || Example
| Illusory Reality || 14th || You can make your illusions real for a short time
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==== Improved Minor Illusion ====
==== Improved Minor Illusion ====
''2nd Level School of Illusion Feature''<br>
''2nd Level School of Illusion Feature''<br>
You learn the Minor Illusion Cantrip. The Cantrip doesn’t count against your number of Cantrips known.<br>
You learn the Minor Illusion Cantrip, it is a Wizard Spell for you and doesn’t count against your number of Cantrips known.<br>
When you cast the Minor Illusion Cantrip, you can create both a sound and an image with a single casting of the Spell.
When you cast the Minor Illusion Cantrip, you can create both a sound and an image with a single casting of the Spell.
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==== Malleable Illusions ====
==== Malleable Illusions ====
''6th Level School of Illusion Feature''<br>
''6th Level School of Illusion Feature''<br>
When you cast an Illusion Spell that has a duration of 1 minute or longer, you can use an Action to change the nature of that Illusion (using the Spell’s normal parameters for the Illusion), provided that you can see the Illusion.
When you cast an Illusion Spell that has a duration of 1 minute or longer, you can use an Action to change the nature of that Illusion using the Spell’s normal parameters for the Illusion, provided that you can see the Illusion.
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