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| Draconic Spells || 1st || You gain free bonus Spells which you can swap out with Abjuration or Evocation Spells | | Draconic Spells || 1st || You gain free bonus Spells which you can swap out with Abjuration or Evocation Spells | ||
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| Dragon Ancestor || 1st || | | Dragon Ancestor || 1st || Yo choose a type of Dragon and corresponding Damage Type to gain Resistance to, you learn Draikyaan, and you're better at interacting with Dragons | ||
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| Draconic Resilience || 1st || | | Draconic Resilience || 1st || You get more Hit Points and a higher AC | ||
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| Elemental Affinity || 6th || | | Elemental Affinity || 6th || You deal additional Damage when you deal the Damage Type you chose in Dragon Ancestor | ||
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| Dragon Wings || 14th || | | Dragon Wings || 14th || You can fly | ||
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| Draconic Presence || 18th || | | Draconic Presence || 18th || You can Frighten or Charm nearby foes | ||
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==== Draconic Presence ==== | ==== Draconic Presence ==== | ||
''18th Level Draconic Soul Feature''<br> | ''18th Level Draconic Soul Feature''<br> | ||
You can channel the dread presence of your dragon ancestor, causing those around you to become awestruck or terrified. As an Action, you can spend 5 Sorcery Points to draw on this power and exude an Aura of Awe or Fear (your choice) which is 60ft Moving Emanation. For 1 minute or until you lose your Concentration, every creature of your choice that starts its turn in this aura must succeed on a Wisdom Saving Throw, on a failed Save, the creature is Charmed by you (if you chose Awe) or Frightened of you (if you chose Fear) until the Aura ends. A creature that succeeds on this Saving Throw is Immune to your Aura for 24 hours. | You can channel the dread presence of your dragon ancestor, causing those around you to become awestruck or terrified. As an Action, you can spend 5 Sorcery Points to draw on this power and exude an Aura of Awe or Fear (your choice) which is 60ft Moving Emanation. For 1 minute or until you lose your Concentration on this effect, every creature of your choice that starts its turn in this aura must succeed on a Wisdom Saving Throw, on a failed Save, the creature is Charmed by you (if you chose Awe) or Frightened of you (if you chose Fear) until the Aura ends. A creature that succeeds on this Saving Throw is Immune to your Aura for 24 hours. | ||
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