Paladin: Difference between revisions

329 bytes added ,  16:30, 9 December 2022
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| Oath Spells || 3rd || You gain free bonus Spells
| Oath Spells || 3rd || You gain free bonus Spells
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| Channel Divinity || 3rd || You can use your Channel Divinity
| Channel Divinity || 3rd || You can use your Channel Divinity to freeze Highlings and Undead with fear or to mark a foe for death
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| Aura of Warding || 7th || You and nearby allies
| Relentless Avenger || 7th || When you hit on an Opportunity Attack you can move for free without provoking Opportunity Attacks
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| Example || 15th || Example
| Soul of Vengeance || 15th || When a foe you mark for death with your Channel Divinity Attacks, you can Attack it
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| Example || 20th || Example
| Avenging Angel || 20th || You can transform to fly, Frighten enemies, and be better at Attacking Frightened enemies
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You can assume the form of an angelic avenger. Using your Bonus Action, you undergo a transformation. For 1 hour, you gain the following benefits:
You can assume the form of an angelic avenger. Using your Bonus Action, you undergo a transformation. For 1 hour, you gain the following benefits:
*Wings sprout from your back and grant you a Flying Speed of 60ft.
*Wings sprout from your back and grant you a Flying Speed of 60ft.
*You emanate an aura of menace in a 30ft Radius. The first time any enemy creature enters the aura or starts its turn there during combat, that creature must succeed on a Wisdom Saving Throw or become Frightened of you for 1 minute or until it takes any Damage. Attack Rolls against the frightened creature have Advantage.
*You emanate an aura of menace in a 30ft Radius. The first time a creature of your choice enters the aura or starts its turn there during combat, that creature must succeed on a Wisdom Saving Throw or become Frightened of you for 1 minute or until it takes any Damage. Attack Rolls against the Frightened creature have Advantage.
Once you use this feature, you can’t use it again until you finish a Long Rest, unless you expend a 5th Level Spell Slot to use it again.
Once you use this feature, you can’t use it again until you finish a Long Rest, unless you expend a 5th Level Spell Slot to use it again.
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