Paladin: Difference between revisions

401 bytes added ,  16:18, 9 December 2022
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| Oath Spells || 3rd || You gain free bonus Spells
| Oath Spells || 3rd || You gain free bonus Spells
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| Channel Divinity || 3rd || You can use your Channel Divinity
| Channel Divinity || 3rd || You can use your Channel Divinity to make nearby objects shine and use that light to cast your buffing Spells better or to Blind and Damage enemies
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| Aura of Warding || 7th || You and nearby allies
| Aura of Light || 7th || You produce daylight and your allies can Help as a Bonus Action
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| Example || 15th || Example
| Protective Blessings || 15th || You can give your allies Temporary Hit Points with your buffing Spells
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| Example || 20th || Example
| Radiance of the Sun || 20th || You can transform to emit light, allow allies to Help as a Bonus Action, make your single target buffing Spells more powerful, and Blind enemies
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==== Aura Of Light ====
==== Aura of Light ====
''7th Level Oath of Light Feature''<br>
''7th Level Oath of Light Feature''<br>
You begin shining gloriously to comfort and assist your friends. You give off Bright Light out to a certain Range. As an Action, you can set the distance of this Range and change the color of the light. The minimum distance of the Range is 0ft, and the maximum is 10ft. You also shed Dim Light of the same color for an additional number of feet equal to the Range of Bright Light. Creatures of your choice in the Bright Light can take the Help Action as a Bonus Action.<br>
You begin shining gloriously to comfort and assist your friends. You give off Bright Light out to a certain Range. As an Action, you can set the distance of this Range and change the color of the light, and it acts as daylight. The minimum distance of the Range is 0ft, and the maximum is 10ft. You also shed Dim Light of the same color for an additional number of feet equal to the Range of Bright Light. Creatures of your choice in the Bright Light can take the Help Action as a Bonus Action.<br>
When you reach 18th Level in this class, the maximum Range of this Bright Light increases to 30ft.
When you reach 18th Level in this class, the maximum Range of this Bright Light increases to 30ft.
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You undergo a transformation and embody the pure light of the sun as a Bonus Action. You gain the following benefits for 1 minute:
You undergo a transformation and embody the pure light of the sun as a Bonus Action. You gain the following benefits for 1 minute:
*You emit Bright Light out to a Range of 120ft and Dim Light an additional 120ft. All creatures of your choice in this Bright Light gain the benefits of all of your Aura features.
*You emit Bright Light out to a Range of 120ft and Dim Light an additional 120ft. All creatures of your choice in this Bright Light gain the benefits of all of your Aura features.
*Whenever you cast a Paladin Spell of 4th Level or lower that targets on one willing creature other you, that Spell is instead cast at 5th Level.
*Whenever you cast a Paladin Spell of 4th Level or lower that targets one willing creature other you, that Spell is instead cast at 5th Level.
*Whenever you cast a Paladin Spell, all creatures of your choice within 120ft of you make a Constitution Saving Throw against your Spell Save DC. On a failed Save, a creature is Blinded until the end of your next turn.
*Whenever you cast a Paladin Spell, all creatures of your choice within 120ft of you make a Constitution Saving Throw against your Spell Save DC. On a failed Save, a creature is Blinded until the end of your next turn.
Once you use this feature, you can’t use it again until you finish a Long Rest, unless you expend a 5th Level Spell Slot to use it again.
Once you use this feature, you can’t use it again until you finish a Long Rest, unless you expend a 5th Level Spell Slot to use it again.