Paladin: Difference between revisions

325 bytes added ,  16:00, 9 December 2022
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| Oath Spells || 3rd || You gain free bonus Spells
| Oath Spells || 3rd || You gain free bonus Spells
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| Channel Divinity || 3rd || You can use your Channel Divinity
| Channel Divinity || 3rd || You can use your Channel Divinity to make a Weapon deal more Damage and shine or make Highlings and Undead run away
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| Aura of Warding || 7th || You and nearby allies
| Aura of Devotion || 7th || You and nearby allies can't be Charmed
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| Example || 15th || Example
| Purity of Spirit || 15th || You get a permanent version of the Protection from Good and Evil
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| Example || 20th || Example
| Holy Nimbus || 20th || You can transform to emit light, deal Damage to enemies in the light, and be better at resisting the Spells of Highlings and Undead
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''20th Level Oath of Devotion Feature''<br>
''20th Level Oath of Devotion Feature''<br>
As an Action, you can emanate an aura of sunlight. For 1 minute, Bright Light shines from you in a 30ft Radius, and Dim Light an additional 30ft. While this Nimbus is active, you gain the following benefits:
As an Action, you can emanate an aura of sunlight. For 1 minute, Bright Light shines from you in a 30ft Radius, and Dim Light an additional 30ft. While this Nimbus is active, you gain the following benefits:
*Whenever a creature of your starts its turn in the Bright Light, the creature takes 10 Radiant Damage.
*Whenever a creature of your choice starts its turn in the Bright Light emitted by this feature, the creature takes 10 Radiant Damage.
*You have Advantage on Saving Throws against Spells cast by Highlings or Undead.
*You have Advantage on Saving Throws against Spells cast by Highlings or Undead.
Once you use this feature, you can’t use it again until you finish a Long Rest, unless you expend a 5th Level Spell Slot to use it again.
Once you use this feature, you can’t use it again until you finish a Long Rest, unless you expend a 5th Level Spell Slot to use it again.