Paladin: Difference between revisions

180 bytes added ,  15:44, 9 December 2022
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| Oath Spells || 3rd || You gain free bonus Spells
| Oath Spells || 3rd || You gain free bonus Spells
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| Channel Divinity || 3rd || You can use your Channel Divinity
| Channel Divinity || 3rd || You can use your Channel Divinity to Frighten enemies or hit better
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| Aura of Warding || 7th || You and nearby allies
| Aura of Conquest || 7th || Nearby Frightened enemies are slower and take Damage
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| Example || 15th || Example
| Scornful Rebuke || 15th || You deal Damage to creatures that hit you
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| Example || 20th || Example
| Invincible Conquerer || 20th || You can transform to take half Damage, Attack more, and Crit more
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==== Aura of Conquest ====
==== Aura of Conquest ====
''7th Level Oath of Conquest Feature''<br>
''7th Level Oath of Conquest Feature''<br>
You constantly emanate a menacing Aura while you’re not incapacitated. The aura extends 10ft from you in every direction, but not through Total Cover. If a creature is Frightened of you, its Speed is reduced to 0 while in the Aura, and that creature takes Psychic Damage equal to half your Paladin Level if it starts its turn there.
You constantly emanate a menacing Aura while you’re not Incapacitated. The aura extends 10ft from you in every direction, but not through Total Cover. If a creature is Frightened of you, its Speed is reduced to 0 while in the Aura, and that creature takes Psychic Damage equal to half your Paladin Level if it starts its turn there.
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*You have Resistance to all Damage.
*You have Resistance to all Damage.
*When you take the Attack Action on your turn, you can make one additional Attack as part of that Action.
*When you take the Attack Action on your turn, you can make one additional Attack as part of that Action.
*Your Crit Range with Melee Weapon increases by 1.
*Your Crit Range with Melee Weapons increases by 1.
Once you use this feature, you can’t use it again until you finish a Long Rest, unless you expend a 5th Level Spell Slot to use it again.
Once you use this feature, you can’t use it again until you finish a Long Rest, unless you expend a 5th Level Spell Slot to use it again.
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