Fighter: Difference between revisions

310 bytes added ,  15:32, 8 December 2022
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! Feature !! Level !! Quick Explanation
! Feature !! Level !! Quick Explanation
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| Example || 3rd || Example
| Psionic Power || 3rd || You get Psionic Power which you can use to protect, deal more Damage, and much creatures or objects
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| Example || 3rd || Example
| Telekinetic Adept || 7th || You can fly and knock creatures Prone and push them
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| Example || 7th || Example
| Guarded Mind || 10th || You get Resistance to Psychic Damage and are good at resisting Charmed and Frightened
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| Example || 10th || Example
| Bulwark of Force || 15th || You can give creatures 1/2 Cover
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| Example || 15th || Example
| Telekinetic Master || 18th || You can cast the Telekinesis Spell and Attack while using it
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| Example || 18th || Example
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You have mastered new ways to use your telekinetic abilities in the following ways:
You have mastered new ways to use your telekinetic abilities in the following ways:
*'''Psi-Powered Leap.''' As a Bonus Action, you can propel your body with your mind. You gain a Flying Speed equal to twice your Walking Speed until the end of the current turn. You can use this Bonus Action a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest, you can spend a Psionic Energy Die to use this Bonus Action if you have no uses remaining.
*'''Psi-Powered Leap.''' As a Bonus Action, you can propel your body with your mind. You gain a Flying Speed equal to twice your Walking Speed until the end of the current turn. You can use this Bonus Action a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest, you can spend a Psionic Energy Die to use this Bonus Action if you have no uses remaining.
*'''Telekinetic Thrust.''' When you deal Damage to a target with your Psionic Strike, you can force the target to make a Strength Saving Throw with a DC of 8 + your Intelligence Modifier + your Proficiency Bonus. On a failed Save, the target is knocked Prone and is pushed up to 10ft in any horizontal direction of your choice.
*'''Telekinetic Thrust.''' When you deal Damage to a target with your Psionic Strike feature, you can force the target to make a Strength Saving Throw with a DC of 8 + your Intelligence Modifier + your Proficiency Bonus. On a failed Save, the target is knocked Prone and is pushed up to 10ft in any horizontal direction of your choice.
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