Fighter: Difference between revisions

546 bytes added ,  15:26, 8 December 2022
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! Feature !! Level !! Quick Explanation
! Feature !! Level !! Quick Explanation
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| Example || 3rd || Example
| Off Duty Watch || 3rd || You gain Proficiency in Initiative Rolls and a type of tool, and you become Immune to Surprise
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| Example || 3rd || Example
| Call to Arms || 3rd || You're better at Attacking foes with lower Initiative than you, and you can reroll your Initiative
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| Example || 7th || Example
| Courier || 7th || You can travel more in a single day, get Proficiency with Drums as a Musical Instrument and with Dexterity Saving Throws
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| Example || 10th || Example
| Fool Me Once || 10th || You have Advantage on all creatures that have not yet acted in combat and don't provoke Opportunity Attacks form them
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| Example || 15th || Example
| A Bird in the Hand || 15th || You can reroll your Attack when you miss
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| Example || 18th || Example
| Dedication to the Cause || 18th || You can use Call to Arms and A Bird in the Hand an unlimited amount and gain Temporary Hit Points at the start of combat
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|}
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==== Off Duty Watch ====
==== Off Duty Watch ====
''3rd Level Minuteman's League Feature''<br>
''3rd Level Minuteman's League Feature''<br>
When you choose this archetype at 3rd level, you add your Proficiency Bonus to your Initiative Rolls. You also gain Proficiency with one Tool of your choice. Finally, you cannot be Surprised.
You add your Proficiency Bonus to your Initiative Rolls. You also gain Proficiency with one Tool of your choice. Finally, you cannot be Surprised.
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==== Call To Arms ====
==== Call to Arms ====
''3rd Level Minuteman's League Feature''<br>
''3rd Level Minuteman's League Feature''<br>
your preparation for battle at any time has given you an edge in events leading up to and during combat.<br>  
your preparation for battle at any time has given you an edge in events leading up to and during combat.<br>  
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==== A Bird In The Hand ====
==== A Bird in the Hand ====
''15th Level Minuteman's League Feature''<br>
''15th Level Minuteman's League Feature''<br>
Once per turn after you miss a target with an Attack, you can expend one use of your Call To Arms to instead reroll the Attack. You cannot do this in a round during which you rerolled your Initiative.
Once per turn after you miss a target with an Attack, you can expend one use of your Call To Arms to instead reroll the Attack. You cannot do this in a round during which you rerolled your Initiative.
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==== Dedication To The Cause ====
==== Dedication to the Cause ====
''18th Level Minuteman's League Feature''<br>
''18th Level Minuteman's League Feature''<br>
Your loyalty to the cause has resolved your spirit. Your Call to Arms now has an unlimited amount of uses.<br>
Your loyalty to the cause has resolved your spirit. Your Call to Arms now has an unlimited amount of uses.<br>