4,244
edits
Line 610: | Line 610: | ||
! Feature !! Level !! Quick Explanation | ! Feature !! Level !! Quick Explanation | ||
|- | |- | ||
| | | Manifest Echo || 3rd || You can summon a copy of yourself to teleport to and Attack from | ||
|- | |- | ||
| | | Unleash Incarnation || 3rd || You can Attack an extra time when you take the Attack Action | ||
|- | |- | ||
| | | Echo Avatar || 7th || You can use your Echo's senses | ||
|- | |- | ||
| | | Shadow Martyr || 10th || You can use your Echo to take the Damage from an Attack | ||
|- | |- | ||
| | | Reclaim Potential || 15th || When your Echo is destroyed, you gain Temporary Hit Points | ||
|- | |- | ||
| | | Legion of One || 18th || You can create two Echos | ||
|} | |} | ||
<br><br> | <br><br> | ||
Line 652: | Line 652: | ||
==== Reclaim Potential ==== | ==== Reclaim Potential ==== | ||
''15th Level Echo Knight's League Feature''<br> | ''15th Level Echo Knight's League Feature''<br> | ||
You’ve learned to absorb the fleeting magic of your Echo. When your Echo is destroyed by taking Damage, you gain a number of Temporary Hit Points equal to 2d6 + your Constitution Modifier | You’ve learned to absorb the fleeting magic of your Echo. When your Echo is destroyed by taking Damage, you gain a number of Temporary Hit Points equal to 2d6 + your Constitution Modifier. | ||
<br><br> | <br><br> | ||