Sorcerer: Difference between revisions

143 bytes removed ,  21:26, 6 December 2022
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''3rd Level Sorcerer Feature''<br>
''3rd Level Sorcerer Feature''<br>
You gain the ability to twist your spells to suit your needs. You gain two of the following Metamagic options of your choice. You gain another one at 10th and 17th Level. You can use only one Metamagic option on a Spell when you cast it, unless otherwise noted.
You gain the ability to twist your spells to suit your needs. You gain two of the following Metamagic options of your choice. You gain another one at 10th and 17th Level. You can use only one Metamagic option on a Spell when you cast it, unless otherwise noted.
*'''Accurate Spell''' When you cast a Spell that requires an Attack Roll, you can spend 2 Sorcery Points to gain Advantage on the Attack Roll.
*'''Careful Spell.''' When you cast a Spell that forces other creatures to make a Saving Throw, you can protect some of those creatures from the Spell’s full force. To do so, you spend 1 Sorcery Point and choose a number of those creatures up to your Charisma Modifier. A chosen creature automatically succeeds on its Saving Throw against the Spell.
*'''Careful Spell.''' When you cast a Spell that forces other creatures to make a Saving Throw, you can protect some of those creatures from the Spell’s full force. To do so, you spend 1 Sorcery Point and choose a number of those creatures up to your Charisma Modifier. A chosen creature automatically succeeds on its Saving Throw against the Spell.
*'''Devastating Spell''' When you cast a Spell that requires an Attack Roll, you can spend 1 Sorcery Point to increase your Crit Range for that Spell by 1.
*'''Devastating Spell''' When you cast a Spell that requires an Attack Roll, you can spend 1 Sorcery Point to increase your Crit Range for that Spell by 1.