Cleric: Difference between revisions

490 bytes added ,  16:50, 6 December 2022
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| Domain Spells || 1st || You gain free bonus Spells.
| Domain Spells || 1st || You gain free bonus Spells.
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| Example || 1st || Example
| Bonus Proficiencies || 1st || You get Proficiency with Martial Weapons and Heavy Armor.
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| Example || 2nd || You can use your Channel Divinity to
| War Priest || 1st || You can make extra Attacks.
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| Example || 6th || Example
| Channel Divinity: Guided Strike || 2nd || You can use your Channel Divinity to improve an Attack Roll by a lot.
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| Channel Divinity: Blessing of War || 6th || You can use your Channel Divinity to give you and your allies extra Damage.
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| Divine Strikes || 8th || You can buff your Cantrips or have your Attacks deal extra Damage
| Divine Strikes || 8th || You can buff your Cantrips or have your Attacks deal extra Damage
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| Example || 17th || Example
| Avatar of Battle || 17th || You get Resistance to non-magical Bludgeoning, Piercing, and Slashing Damage.
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==== Channel Divinity: Guided Strike ====
==== Channel Divinity: Guided Strike ====
''2nd Level War Domain Channel Divinity Option''<br>
''2nd Level War Domain Channel Divinity Option''<br>
You can use your Channel Divinity to strike with supernatural accuracy. When you or a creature within 30ft of you misses an Attack Roll, you can use your Reaction to grant a +10 bonus to the Attack Roll.
You can use your Channel Divinity to strike with supernatural accuracy. When you or a creature within 30ft of you misses on an Attack Roll, you can use your Channel Divinity to grant yourself a +10 bonus to the Attack Roll.
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==== Blessing of War ====
==== Channel Divinity: Blessing of War ====
''6th Level War Domain Feature''<br>
''6th Level War Domain Feature''<br>
You can magically imbue the weapons of you and your allies. As an Action, you and up to four other creatures of your choice within 30ft of you deal an additional 1d8 Force damage on Weapon Attack Rolls.
You can magically imbue the weapons of you and your allies. As an Action, you can use your Channel Divinity for you and up to four other creatures of your choice within 30ft of you deal an additional 1d8 Force damage on Weapon Attack Rolls. This effect lasts for 1 minute or until you use this feature again.
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