Warlock: Difference between revisions

423 bytes added ,  19:43, 3 December 2022
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==== Mournful ====
==== Mournful Wail ====
''1st Level The Banshee Feature''<br>
''1st Level The Banshee Feature''<br>
You can channel the power of the banshee's wail as an Action. every creature within 10ft of you must make a Charisma Saving Throw against your Spell Save DC. On a failed Save, a creature is Deafened and Frightened of you until the end of your next turn.<br>
You can channel the power of the banshee's wail as an Action. Every creature in 15ft Emanated Cone must make a Charisma Saving Throw against your Spell Save DC. On a failed Save, a creature is Deafened and Frightened of you until the end of your next turn.<br>
You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest.
You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest.
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==== Stolen Breath ====
==== Stolen Breath ====
''10th Level The Banshee Feature''<br>
''10th Level The Banshee Feature''<br>
You no longer require air, food dank, or sleep. Your skin starts to turn pale and you pain
You no longer require air, food, drink, or sleep. Your skin starts to turn pale and you no longer feel pain.<br>
Whenever you take Damage, you can use your Reaction to nullify some of that Damage as you are numbed to pain. When you do so, you gain Resistance to all Damage from that source until the start of your next turn.<br>
You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest.
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==== Scream of the Banshee ====
==== Scream of the Banshee ====
''14th Level The Banshee Feature''<br>
''14th Level The Banshee Feature''<br>
You may channel the true wrath of a banshee. As an action, you let out an unholy scream. Each creature in a 60ft cone must make a Constitution Saving Throw against your warlock spell save DC, taking 8d8 Psychic Damage on a failed save, or half as much damage on a successful save. Creatures who fail their saving throw also age by 1d10 years or half as much on a successful save.
You can channel the true wrath of a banshee. When you use your Mournful Wail feature, the Range is now a 60ft Emanated Cone. Additionally, all creatures that fail the Saving Throw against your Mournful Wail feature also takes 8d8 Psychic Damage and age 1d10 years, and all creatures who succeed the Saving Throw take half as much Damage and age half as much. Additionally, all creatures that fail the Saving Throw age 1d10 years.
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