Dracolyte: Difference between revisions

3,024 bytes added ,  22:06, 2 December 2022
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| Copper || You have Advantage on Saving Throws against effects that would Charm or Frighten you, or otherwise dominate your will you.
| Copper || You have Advantage on Saving Throws against effects that would Charm or Frighten you, or otherwise dominate your will you.
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| Gold || ----
| Gold || You have Advantage on Saving Throws imposed by Dragons.
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| Green || When you are hit with a Melee Attack, the Attacker takes 1d4 Poison Damage.
| Green || When you are hit with a Melee Attack, the Attacker takes 1d4 Poison Damage.
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| Iron || You have Advantage on Saving Throws against effects that would Deafen, Incapacitate, Slow, or Stun you.
| Iron || You have Advantage on Saving Throws against effects that would Deafen, Incapacitate, or Slow, you.
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| Red || When you are hit with a Melee Attack, the Attacker takes 1d4 Red Damage.
| Red || When you are hit with a Melee Attack, the Attacker takes 1d4 Red Damage.
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| Silver || ----
| Silver || You have Advantage on Saving Throws against Spells that would Blind, Stun, or Paralyze, you.
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| White || When you are hit with a Melee Attack, the Attacker takes 1d4 Cold Damage.
| White || When you are hit with a Melee Attack, the Attacker takes 1d4 Cold Damage.
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==== Dragon Wings ====
''14th Level Dracolyte Feature''<br>
You sprout a pair of dragon wings from your back, gaining a Flying Speed equal to your Walking Speed. These wings resemble that of your Dragon Spirit.
==== Draconic Strike ====
''17th Level Dracolyte Feature''<br>
Whenever you deal Damage to a creature of the Damage Type from your Dragon Spirit, you deal additional Damage of the same type equal to your Charisma Modifier.
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==== Instincts of the Wyrm ====
''18th Level Dracolyte Feature''<br>
Whenever a hostile creature moves to a space within 5ft of you, you can use your Reaction to make a single Weapon Attack against that creature, or move up to half your Speed away from it. This movement does not provoke Opportunity Attacks.
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==== Draconic Ascension ====
''20th Level Dracolyte Feature''<br>
You have mastered your dragon spirit, allowing you to transform fully into a dragon.<br>
You suffer none of the frailty of old age, and you can't be aged magically.<br>
Additionally as an Action, you can now shapeshift into an Adult version of your Dragon Spirit. You can’t use this Action again until you finish a Long Rest. You can stay in this Dragon Form for a number of hours equal to half your Dracolyte Level, you can revert back to your normal form early as a Free Action. You automatically revert back to your normal form if your Dragon Form drops to 0 Hit Points or you fall Unconscious. While you are in your Dragon Form, the following rules apply:
*Your game statistics are replaced by the statistics of the Dragon, but you retain your Alignment, Personality, and Intelligence, Wisdom, and Charisma Scores. You also retain all of your Skill and Saving Throw Proficiencies, in addition, you gain the Dragon's Skill and Saving Throw Proficiencies if it has any that you do not already have. You use whichever Proficiency Bonus is higher these Proficiencies.
*When you transform, you use the Dragon’s Hit Points and Hit Dice. When you revert to your normal form, you return to the number of Hit Points you had before you transformed. However, if you revert as a result of dropping to 0 Hit Points, any excess Damage carries over to your normal form.
*You retain the benefit of any features from your class, race, or other source and can use them if your new form is physically capable of doing so.
*You choose whether your equipment falls to the ground in your space, merges into your Dragon Form, or is worn by it. Worn equipment functions as normal, but the DM decides whether it is practical for the new form to wear a piece of equipment, based on the creature’s shape and size. Your equipment doesn't change size or shape to match the new form, and any equipment that the new form can’t wear must either fall to the ground or merge with it. Equipment that merges with you has no effect until you revert back to your normal form.
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