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You gain the following two Channel Divinity Options: | You gain the following two Channel Divinity Options: | ||
*'''Conquering Presence.''' You can use your Channel Divinity to exude a terrifying presence. As an Action, you force each creature of your choice that you can see within 30ft of you to make a Wisdom Saving Throw. On a failed Save, a creature becomes Frightened of you for 1 minute. The Frightened creature can repeat this Saving Throw at the end of each of its turns, ending the effect on itself on a successful Save.<br> | *'''Conquering Presence.''' You can use your Channel Divinity to exude a terrifying presence. As an Action, you force each creature of your choice that you can see within 30ft of you to make a Wisdom Saving Throw. On a failed Save, a creature becomes Frightened of you for 1 minute. The Frightened creature can repeat this Saving Throw at the end of each of its turns, ending the effect on itself on a successful Save.<br> | ||
*'''Guided Strike.''' You can use your Channel Divinity to strike with supernatural accuracy. When you miss on an Attack | *'''Guided Strike.''' You can use your Channel Divinity to strike with supernatural accuracy. When you miss on an Attack, you can use your Channel Divinity to gain a +10 bonus to the roll. | ||
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