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(→Arcane Conservation: Fixed typo) Tags: Mobile edit Mobile web edit |
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| School of Hedge Magic || 3 || You use your home-made magic on the fly and recycle your failed spells to become an surprisingly effective and home-grown mage. | | School of Hedge Magic || 3 || You use your home-made magic on the fly and recycle your failed spells to become an surprisingly effective and home-grown mage. | ||
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| School of Illusion || 3 || | | School of Illusion || 3 || You use illusions to control the battlefield and protect yourself from harm. | ||
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| School of Necromancy || 4 || | | School of Necromancy || 4 || You raise the dead as zombies and skeletons to serve you in combat. | ||
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| School of Onomancy || 2 || | | School of Onomancy || 2 || You learn the true names of your foes to allow your spells to effect them in ways normally unavailable. | ||
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| School of Rituals || 3 || | | School of Rituals || 3 || You slowly cast your spells methodically to preserve your magic and maximize the output. | ||
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| School of Scribes || 4 || Example | | School of Scribes || 4 || Example | ||
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| School of Transmutation || 3 || Example | | School of Transmutation || 3 || Example | ||
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| School of Wand Lore || | | School of Wand Lore || 3 || Example | ||
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| School of War Magic || 3 || Example | | School of War Magic || 3 || Example |