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! Arcane Tradition !! Complexity (1-5) !! Description | ! Arcane Tradition !! Complexity (1-5) !! Description | ||
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| School of Abjuration || 1 || | | School of Abjuration || 1 || You summon a magical ward to protect yourself and others from damage and dispel magical effects that would harm you or your allies. | ||
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| School of Bladesinging || 2 || | | School of Bladesinging || 2 || You use the magical art of the bladesong that uses both blade and spell to ward yourself from attacks. | ||
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| School of Chronomancy || 3 || | | School of Chronomancy || 3 || You gain the ability to manipulate time to your best interest and trap your spells in stasis to unleash at the perfect time. | ||
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| School of Conjuration || 3 || | | School of Conjuration || 3 || You summon creatures and objects for both in and out of combat and use teleportation to control the battlefield | ||
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| School of Divination || 2 || Example | | School of Divination || 2 || Example | ||
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| School of Evocation || 1 || Example | | School of Evocation || 1 || Example | ||
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| School of Graviturgy || | | School of Graviturgy || 2 || Example | ||
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| School of Hedge Magic || 3 || Example | | School of Hedge Magic || 3 || Example | ||
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| School of Theurgy || [3/4] || Example | | School of Theurgy || [3/4] || Example | ||
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| School of Transmutation || | | School of Transmutation || 3 || Example | ||
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| School of Wand Lore || [2/3] || Example | | School of Wand Lore || [2/3] || Example |