Wizard: Difference between revisions

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==== Minor Alchemy ====
==== Minor Alchemy ====
''2nd Level School of Transmutation Feature''<br>
''2nd Level School of Transmutation Feature''<br>
When you select this school, you can temporarily alter the physical properties of one non-magical object, changing it from one substance into another. You perform a special alchemical procedure on one object composed entirely of wood, stone (but not a gemstone), iron, copper, or silver, transforming it into a different one of those materials. For each 10 minutes you spend performing the procedure, you can transform up to 1 cubic foot of material. After 1 hour, or until you lose your concentration (as if you were concentrating on a spell), the material reverts to its original substance.
You can temporarily alter the physical properties of one non-magical object, changing it from one substance into another. You perform a special alchemical procedure on one object composed entirely of wood, stone, iron, copper, or silver, transforming it into a different one of those materials. For each 10 minutes you spend performing the procedure, you can transform up to 1 cubic foot of material. After 1 hour, or until you lose your Concentration on the effect, the material reverts to its original substance.
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==== Transmuter’s Stone ====
==== Transmuter’s Stone ====
''6th Level School of Transmutation Feature''<br>
''6th Level School of Transmutation Feature''<br>
You can spend 8 hours creating a transmuter’s stone that stores transmutation magic. You can benefit from the stone yourself or give it to another creature. A creature gains a benefit of your choice as long as the stone is in the creature’s possession. When you create the stone, choose the benefit from the following options:
You can spend 8 hours creating a Transmuter’s Stone that stores Transmutation magic. You can benefit from the Stone yourself or give it to another creature. A creature gains a benefit of your choice as long as the Stone is in the creature’s possession. When you create the Stone, choose the benefit it gives from the following options:
*Darkvision out to a range of 60 feet
*The creature gains Darkvision out to a Range of 60ft.
*An increase to speed of 10 feet while the creature is unencumbered
*The creature gains a 10ft bonus to its Speed.
*Proficiency in Constitution saving throws
*The creature gains proficiency in Constitution Saving Throws.
*Resistance to acid, cold, fire, lightning, or thunder damage (your choice whenever you choose this benefit)
*The creature gains Resistance to Acid, Cold, Fire, Lightning, or Thunder Damage (your choice whenever you choose this benefit)
*Each time you cast a transmutation spell of 1st level or higher, you can change the effect of your stone if the stone is on your person. If you create a new transmuter’s stone, the previous one ceases to function.
Each time you cast a Transmutation Spell of 1st Level or higher, you can change the effect of your Stone if the Stone is on your person. If you create a new Transmuter’s Stone, the previous one ceases to function.
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==== Shapechanger ====
==== Shapechanger ====
''10th Level School of Transmutation Feature''<br>
''10th Level School of Transmutation Feature''<br>
You add the Polymorph spell to your spellbook, if it is not there already. You can cast Polymorph without expending a spell slot. When you do so, you can target only yourself and transform into a beast whose challenge rating is 1 or lower.<br>
You add the Polymorph Spell to your Spellbook. You can cast Polymorph without expending a Spell Slot. When you do so, you can target only yourself and transform into a Beast that has a CR of 1 or lower.<br>
You can cast Polymorph in this way a number of times equal to your proficiency bonus, regaining expended uses at the end of a long rest. If you have no uses left, you can still cast it normally using an available spell slot.
You can cast Polymorph in this way a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest.
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==== Master Transmuter ====
==== Master Transmuter ====
''14th Level School of Transmutation Feature''<br>
''14th Level School of Transmutation Feature''<br>
You can use your action to consume the reserve of transmutation magic stored within your transmuter’s stone in a single burst. When you do so, choose one of the following effects. Your transmuter’s stone is destroyed and can’t be remade until you finish a long rest.
You can use your Action to consume the reserve of Transmutation magic stored within your Transmuter’s Stone in a single burst. Your Transmuter’s Stone is destroyed and can’t be remade until you finish a Long Rest. When you do so, choose one of the following effects.:
:'''Major Transformation.''' You can transmute one non-magical object—no larger than a 5-foot cube—into another non-magical object of similar size and mass and of equal or lesser value. You must spend 10 minutes handling the object to transform it.
*'''Major Transformation.''' You can transmute one non-magical object that is no larger than a 5ft Cube into another non-magical object of similar size and mass with an equal or lesser value. You must spend 10 minutes handling the object to transform it.
:'''Panacea.''' You remove all curses, diseases, and poisons affecting a creature that you touch with the transmuter’s stone. The creature also regains all its hit points.
*'''Universal Cure.''' You remove all Curses, Diseases, and Poisons affecting a creature that you touch with the Transmuter’s Stone. The creature also regains all its Hit Points.
:'''Restore Life.''' You cast the Raise Dead spell on a creature you touch with the transmuter’s stone, without expending a spell slot or needing to have the spell in your spellbook.
*'''Restore Life.''' You cast the Raise Dead Spell on a creature you touch with the Transmuter’s Stone, without expending a Spell Slot or needing to have the Spell in your Spellbook.
:'''Restore Youth.''' You touch the transmuter’s stone to a willing creature, and that creature’s apparent age is reduced by 3d10 years, to a minimum of 13 years. This effect doesn’t extend the creature’s lifespan.
*'''Restore Youth.''' You touch the Transmuter’s Stone to a willing creature, and that creature’s apparent age is reduced by 3d10 years, to a minimum of 13 years. This effect doesn’t extend the creature’s lifespan.
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