4,244
edits
Line 687: | Line 687: | ||
==== Minor Alchemy ==== | ==== Minor Alchemy ==== | ||
''2nd Level School of Transmutation Feature''<br> | ''2nd Level School of Transmutation Feature''<br> | ||
You can temporarily alter the physical properties of one non-magical object, changing it from one substance into another. You perform a special alchemical procedure on one object composed entirely of wood, stone, iron, copper, or silver, transforming it into a different one of those materials. For each 10 minutes you spend performing the procedure, you can transform up to 1 cubic foot of material. After 1 hour, or until you lose your Concentration on the effect, the material reverts to its original substance. | |||
<br><br> | <br><br> | ||
==== Transmuter’s Stone ==== | ==== Transmuter’s Stone ==== | ||
''6th Level School of Transmutation Feature''<br> | ''6th Level School of Transmutation Feature''<br> | ||
You can spend 8 hours creating a | You can spend 8 hours creating a Transmuter’s Stone that stores Transmutation magic. You can benefit from the Stone yourself or give it to another creature. A creature gains a benefit of your choice as long as the Stone is in the creature’s possession. When you create the Stone, choose the benefit it gives from the following options: | ||
*Darkvision out to a | *The creature gains Darkvision out to a Range of 60ft. | ||
* | *The creature gains a 10ft bonus to its Speed. | ||
* | *The creature gains proficiency in Constitution Saving Throws. | ||
*Resistance to | *The creature gains Resistance to Acid, Cold, Fire, Lightning, or Thunder Damage (your choice whenever you choose this benefit) | ||
Each time you cast a Transmutation Spell of 1st Level or higher, you can change the effect of your Stone if the Stone is on your person. If you create a new Transmuter’s Stone, the previous one ceases to function. | |||
<br><br> | <br><br> | ||
==== Shapechanger ==== | ==== Shapechanger ==== | ||
''10th Level School of Transmutation Feature''<br> | ''10th Level School of Transmutation Feature''<br> | ||
You add the Polymorph | You add the Polymorph Spell to your Spellbook. You can cast Polymorph without expending a Spell Slot. When you do so, you can target only yourself and transform into a Beast that has a CR of 1 or lower.<br> | ||
You can cast Polymorph in this way a number of times equal to your | You can cast Polymorph in this way a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. | ||
<br><br> | <br><br> | ||
==== Master Transmuter ==== | ==== Master Transmuter ==== | ||
''14th Level School of Transmutation Feature''<br> | ''14th Level School of Transmutation Feature''<br> | ||
You can use your | You can use your Action to consume the reserve of Transmutation magic stored within your Transmuter’s Stone in a single burst. Your Transmuter’s Stone is destroyed and can’t be remade until you finish a Long Rest. When you do so, choose one of the following effects.: | ||
*'''Major Transformation.''' You can transmute one non-magical object that is no larger than a 5ft Cube into another non-magical object of similar size and mass with an equal or lesser value. You must spend 10 minutes handling the object to transform it. | |||
*'''Universal Cure.''' You remove all Curses, Diseases, and Poisons affecting a creature that you touch with the Transmuter’s Stone. The creature also regains all its Hit Points. | |||
*'''Restore Life.''' You cast the Raise Dead Spell on a creature you touch with the Transmuter’s Stone, without expending a Spell Slot or needing to have the Spell in your Spellbook. | |||
*'''Restore Youth.''' You touch the Transmuter’s Stone to a willing creature, and that creature’s apparent age is reduced by 3d10 years, to a minimum of 13 years. This effect doesn’t extend the creature’s lifespan. | |||
<br><br><br> | <br><br><br> | ||