Wizard: Difference between revisions

202 bytes removed ,  17:03, 25 November 2022
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==== Improved Minor Illusion ====
==== Improved Minor Illusion ====
''2nd Level School of Illusion Feature''<br>
''2nd Level School of Illusion Feature''<br>
You learn the Minor Illusion cantrip. If you already know this cantrip, you learn a different wizard cantrip of your choice. The cantrip doesn’t count against your number of cantrips known.<br>
You learn the Minor Illusion Cantrip. The Cantrip doesn’t count against your number of Cantrips known.<br>
When you cast Minor Illusion, you can create both a sound and an image with a single casting of the spell.
When you cast the Minor Illusion Cantrip, you can create both a sound and an image with a single casting of the Spell.
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==== Malleable Illusions ====
==== Malleable Illusions ====
''6th Level School of Illusion Feature''<br>
''6th Level School of Illusion Feature''<br>
When you cast an illusion spell that has a duration of 1 minute or longer, you can use your action to change the nature of that illusion (using the spell’s normal parameters for the illusion), provided that you can see the illusion.
When you cast an Illusion Spell that has a duration of 1 minute or longer, you can use an Action to change the nature of that Illusion (using the Spell’s normal parameters for the Illusion), provided that you can see the Illusion.
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==== Illusory Self ====
==== Illusory Self ====
''10th Level School of Illusion Feature''<br>
''10th Level School of Illusion Feature''<br>
You can create an illusory duplicate of yourself as an instant, almost instinctual reaction to danger. When a creature makes an attack roll against you, you can use your reaction to interpose the illusory duplicate between the attacker and yourself. The attack automatically misses you, then the illusion dissipates.<br>
You can create an illusory duplicate of yourself as an instant, almost instinctual reaction to danger. When a creature makes an Attack against you, you can use your Reaction to interpose the illusory duplicate between the Attacker and yourself. The Attack automatically misses you, then the duplicate dissipates.<br>
You can use this feature a number of times equal to your proficiency bonus, regaining expended uses at the end of a long rest.
You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest.
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==== Illusory Reality. ====
==== Illusory Reality ====
''14th Level School of Illusion Feature''<br>
''14th Level School of Illusion Feature''<br>
You have learned the secret of weaving shadow magic into your illusions to give them a semi-reality. When you cast an illusion spell of 1st level or higher, you can choose one inanimate, non-magical object that is part of the illusion and make that object real. You can do this on your turn as a bonus action while the spell is ongoing. The object remains real for 1 minute. For example, you can create an illusion of a bridge over a chasm and then make it real long enough for your allies to cross.<br>
You have learned the secret of weaving shadow magic into your illusions to give them a semi-reality. When you cast an Illusion Spell of 1st Level or higher, you can choose one inanimate, non-magical object that is part of the Illusion and make that object real. You can do this on your turn as a Bonus Action while the Spell is active. The object remains real for 1 minute.<br>
The object can’t deal damage or otherwise directly harm anyone.
The object can’t deal Damage or otherwise directly harm any creature.
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