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==== Improved Minor Illusion ==== | ==== Improved Minor Illusion ==== | ||
''2nd Level School of Illusion Feature''<br> | ''2nd Level School of Illusion Feature''<br> | ||
You learn the Minor Illusion | You learn the Minor Illusion Cantrip. The Cantrip doesn’t count against your number of Cantrips known.<br> | ||
When you cast Minor Illusion, you can create both a sound and an image with a single casting of the | When you cast the Minor Illusion Cantrip, you can create both a sound and an image with a single casting of the Spell. | ||
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==== Malleable Illusions ==== | ==== Malleable Illusions ==== | ||
''6th Level School of Illusion Feature''<br> | ''6th Level School of Illusion Feature''<br> | ||
When you cast an | When you cast an Illusion Spell that has a duration of 1 minute or longer, you can use an Action to change the nature of that Illusion (using the Spell’s normal parameters for the Illusion), provided that you can see the Illusion. | ||
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==== Illusory Self ==== | ==== Illusory Self ==== | ||
''10th Level School of Illusion Feature''<br> | ''10th Level School of Illusion Feature''<br> | ||
You can create an illusory duplicate of yourself as an instant, almost instinctual reaction to danger. When a creature makes an | You can create an illusory duplicate of yourself as an instant, almost instinctual reaction to danger. When a creature makes an Attack against you, you can use your Reaction to interpose the illusory duplicate between the Attacker and yourself. The Attack automatically misses you, then the duplicate dissipates.<br> | ||
You can use this feature a number of times equal to your | You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. | ||
<br><br> | <br><br> | ||
==== Illusory Reality | ==== Illusory Reality ==== | ||
''14th Level School of Illusion Feature''<br> | ''14th Level School of Illusion Feature''<br> | ||
You have learned the secret of weaving shadow magic into your illusions to give them a semi-reality. When you cast an | You have learned the secret of weaving shadow magic into your illusions to give them a semi-reality. When you cast an Illusion Spell of 1st Level or higher, you can choose one inanimate, non-magical object that is part of the Illusion and make that object real. You can do this on your turn as a Bonus Action while the Spell is active. The object remains real for 1 minute.<br> | ||
The object can’t deal | The object can’t deal Damage or otherwise directly harm any creature. | ||
<br><br><br> | <br><br><br> | ||