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==== Vibration Mastery ==== | ==== Vibration Mastery ==== | ||
''18th Level Resonant Soul Feature''<br> | ''18th Level Resonant Soul Feature''<br> | ||
You’ve managed to master the art of controlling the vibrations around you. As a Bonus Action you can | You’ve managed to master the art of controlling the vibrations around you. As a Bonus Action you can temporarily control all oscillations of the universe around you, gaining the following benefits: | ||
*You gain Truesight out to a Range of 120ft | *You gain Truesight out to a Range of 120ft | ||
*You can Jump a number of feet equal to your 10 times your Charisma Modifier once per turn which does not provoke Opportunity Attacks | *You can Jump a number of feet equal to your 10 times your Charisma Modifier once per turn which does not provoke Opportunity Attacks | ||
*Whenever you deal Thunder or Force Damage with a Sorcerer Spell of 1st Level or higher, each creature of your choice within 60ft of you takes Thunder or Force damage equal to your Sorcerer Level and must succeed on a Strength Saving Throw against your Spell Save DC or be knocked Prone. | *Whenever you deal Thunder or Force Damage with a Sorcerer Spell of 1st Level or higher, each creature of your choice within 60ft of you takes Thunder or Force damage equal to your Sorcerer Level and must succeed on a Strength Saving Throw against your Spell Save DC or be knocked Prone. | ||
This state lasts for 1 minute or until you dismiss it early as a Bonus Action. | This state lasts for 1 minute or until you dismiss it early as a Bonus Action. You can use this Bonus Action once until you finish a Long Rest, unless you spend 5 Sorcery Points to use it again. | ||
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