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edits
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*You gain Truesight out to a Range of 120ft | *You gain Truesight out to a Range of 120ft | ||
*You can Jump a number of feet equal to your 10 times your Charisma Modifier once per turn which does not provoke Opportunity Attacks | *You can Jump a number of feet equal to your 10 times your Charisma Modifier once per turn which does not provoke Opportunity Attacks | ||
*Whenever you deal Thunder or Force Damage with a Sorcerer Spell of 1st Level or higher, each creature of your choice within 60ft of you takes Thunder or Force damage equal to your Sorcerer Level and must succeed on a Strength Saving Throw or be knocked Prone. | *Whenever you deal Thunder or Force Damage with a Sorcerer Spell of 1st Level or higher, each creature of your choice within 60ft of you takes Thunder or Force damage equal to your Sorcerer Level and must succeed on a Strength Saving Throw against your Spell Save DC or be knocked Prone. | ||
This state lasts for 1 minute or until you dismiss it early as a Bonus Action. | This state lasts for 1 minute or until you dismiss it early as a Bonus Action. | ||
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