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Tags: Mobile edit Mobile web edit |
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| Your Crit Range increases by 1.<br> | | Your Crit Range increases by 1.<br> |
| Additionally, when you hit on an Attack Roll, you can choose to make it a Critical Hit. You can do this a number of times equal to half your Proficiency Bonus, regaining expended uses at the end of a Long Rest. | | Additionally, when you hit on an Attack Roll, you can choose to make it a Critical Hit. You can do this a number of times equal to half your Proficiency Bonus, regaining expended uses at the end of a Long Rest. |
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| ==== Critical Focus ====
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| ''3rd Level Champion's League Feature''<br>
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| You augment your critical strikes. Whenever you score a Critical Hit, choose one of the following ways to improve that Critical Hit:
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| *'''Brutal Focus.''' The target takes additional Damage equal to half your Fighter Level.
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| *'''Cruel Focus.''' The target must succeed on a Strength Saving Throw with a DC of 8 + your Strength or Dexterity Modifier (whichever is higher) + your Proficiency Bonus, being knocked Prone and be Slowed until the end of your next turn on a failed Save.
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| *'''Slashing Focus.''' The target must succeed on a Dexterity Saving Throw with a DC of 8 + your Strength or Dexterity Modifier (whichever is higher) + your Proficiency Bonus, being Blinded until the end of your next turn on a failed Save.
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