Barbarian: Difference between revisions

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''10th Level Path of Subjugators Feature''<br>
''10th Level Path of Subjugators Feature''<br>
Your dominance over the dead becomes stronger and grows in reach.<br>
Your dominance over the dead becomes stronger and grows in reach.<br>
Your Grisly Treasure now additionally allows you to loot trophies from Humanoids, and shades you summon are treated as being permanently under the effects of the Speak With Dead spell and perceive you as an ally, though you can still only ask 5 questions.<br>
Your Grisly Treasure now additionally allows you to loot trophies from Humanoids, and shades you summon are treated as being permanently under the effects of the Speak With Dead Spell and perceive you as an ally, though you can still only ask 5 questions.<br>
In addition, you can use a Bonus Action to precisely direct a shade's movement and actions for its next turn, including ordering it to use any actions in its stat block, excluding Legendary, Mythic, Villain, and Lair Actions.<br>
In addition, you can use a Bonus Action to precisely direct a shade's movement and actions for its next turn, including ordering it to use any actions in its stat block, excluding Legendary, Mythic, Villain, and Lair Actions.<br>
You can use this Bonus Action a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a long rest.
You can use this Bonus Action a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a long rest.
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As an Action, you hold forth a trophy to absorb the spirit held within it.<br>
As an Action, you hold forth a trophy to absorb the spirit held within it.<br>
As you do this, the trophy crumbles to dust and is destroyed. If the shade of your trophy is currently summoned, it disappears as you draw it into yourself.<br>
As you do this, the trophy crumbles to dust and is destroyed. If the shade of your trophy is currently summoned, it disappears as you draw it into yourself.<br>
As part of the Action you use to absorb the shade, and on subsequent turns as an Action, you may use any single Action, Legendary Action, or spell that was available to the creature that the spirit was in life. This state persists until you use that creature's action or use this feature again.<br>
As part of the Action you use to absorb the shade, and on subsequent turns as an Action, you may use any single Action, Legendary Action, or Spell that was available to the creature that the spirit was in life. This state persists until you use that creature's action or use this feature again.<br>
Once you absorb a spirit, you can't do so again until you finish a long rest.
Once you absorb a spirit, you can't do so again until you finish a long rest.
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