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==== Divine Fury ==== | ==== Divine Fury ==== | ||
''3rd Level Path of Zealots Feature''<br> | ''3rd Level Path of Zealots Feature''<br> | ||
You can channel divine fury into your weapon strikes. While | You can channel divine fury into your weapon strikes. While Raging, the first creature you hit on each of your turns with a weapon attack takes extra Necrotic Damage or Radiant Damage (your choice) equal to 1d6 + half your Barbarian Level. | ||
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==== Warrior of the Three ==== | ==== Warrior of the Three ==== | ||
''3rd Level Path of Zealots Feature''<br> | ''3rd Level Path of Zealots Feature''<br> | ||
Your soul is marked for endless battle. If a spell, such as Raise Dead, has the sole effect of | Your soul is marked for endless battle. If a spell, such as Raise Dead, has the sole effect of resurrecting you to life, the caster doesn’t need material components to cast the spell on you. | ||
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==== Fanatical Focus ==== | ==== Fanatical Focus ==== | ||
''6th Level Path of Zealots Feature''<br> | ''6th Level Path of Zealots Feature''<br> | ||
The divine power that fuels your rage can protect you. If you fail a | The divine power that fuels your rage can protect you. If you fail a Saving Throw while Raging, you can reroll that Save, and you must use the new roll. You can use this ability only once on each of your Rage. | ||
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==== Zelous Presence ==== | ==== Zelous Presence ==== | ||
''10th Level Path of Zealots Feature''<br> | ''10th Level Path of Zealots Feature''<br> | ||
You learn to channel divine power to inspire zealotry in others. As a | You learn to channel divine power to inspire zealotry in others. As a Bonus Action, you unleash a battle cry infused with divine energy. Up to ten other creatures of your choice within 60ft of you that can hear you gain Advantage on Attack Rolls and Saving Throws until the start of your next turn. Once you use this feature, you can’t use it again until you finish a Long Rest. | ||
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''14th Level Path of Zealots Feature''<br> | ''14th Level Path of Zealots Feature''<br> | ||
The divine power that fuels your rage allows you to shrug off fatal blows.<br> | The divine power that fuels your rage allows you to shrug off fatal blows.<br> | ||
While | While Raging, having 0 Hit Points doesn’t knock you Unconscious. You still must make Death Saving Throws, and you suffer the normal effects of taking damage while at 0 hit points. However, if you would die due to failing Death Saving Throws, you don’t die until your Rage ends, and you then die only if you still have 0 Hit Points. | ||
= Changes = | = Changes = |