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'''Pick a Card.''' You can weaponize your trusty deck of cards. Beginning at 3rd level, decks of cards count as improvised weapons for you. When used as a weapon, they have the thrown (30/60) and finesse properties, and on hit, your playing cards deal Slashing Damage equal to 1d4 + your Dexterity Modifier.<br> | '''Pick a Card.''' You can weaponize your trusty deck of cards. Beginning at 3rd level, decks of cards count as improvised weapons for you. When used as a weapon, they have the thrown (30/60) and finesse properties, and on hit, your playing cards deal Slashing Damage equal to 1d4 + your Dexterity Modifier.<br> | ||
Once per turn, when you make a playing card attack the number rolled on the d4 grants your attack a bonus effect:<br> | Once per turn, when you make a playing card attack the number rolled on the d4 grants your attack a bonus effect:<br> | ||
'''1, Clubs.'''The creatures's movement speed is | '''1, Clubs.'''The creatures's movement speed is reduced by an amount of feet equal to five times your proficiency bonus until the start of your next turn.<br> | ||
'''2, Diamonds.''' You can apply your Sneak Attack bonus to this attack even if it doesn't meet the normal requirements for Sneak Attack.<br> | '''2, Diamonds.''' You can apply your Sneak Attack bonus to this attack even if it doesn't meet the normal requirements for Sneak Attack.<br> | ||
'''3, Spades.''' You gain temporary hit points equal to the damage dealt by this attack.<br> | '''3, Spades.''' You gain temporary hit points equal to the damage dealt by this attack.<br> |