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'''Ball Bearings, Bag of 1,000 (1GP, 2lbs).''' As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn’t need to make the save. | '''Ball Bearings, Bag of 1,000 (1GP, 2lbs).''' As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn’t need to make the save. | ||
'''Battle Standard (10GP, 13lbs).''' A battle standard bears some emblem, such as the insignia of a noble house or draconic order, which you can use to inspire your allies. | |||
When a friendly creature fails a Wisdom Saving Throw while you are holding a battle standard, you can use your reaction to have the creature reroll the Saving Throw and take the second result. | |||
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