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(Created page with "= Traveler = Travelers are considered the most well-rounded and good-at-anything class almost all the time, and they show proficiency in a wide variety of areas without really specializing too much.<br> Those who consider themselves true travelers must be ready to face or tackle any manner of challenges in their adventures, and they strive to be ready for as many scenarios as possible. Their primary goal for traveling can vary greatly, but the common denominator for all...") |
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'''Saving Throw Proficiencies.''' Dexterity and Intelligence.<br> | '''Saving Throw Proficiencies.''' Dexterity and Intelligence.<br> | ||
'''Skill Proficiencies.''' Choose two from Athletics, Insight, Investigation, Medicine, Nature, Perception, and Survival.<br> | '''Skill Proficiencies.''' Choose two from Athletics, Insight, Investigation, Medicine, Nature, Perception, and Survival.<br> | ||
'''Equipment.''' Leather Armor, | '''Equipment.''' Leather Armor, three Simple and/or Martial Weapons which you are proficient in, Cartographer's Tools or a Musical Instrument, and an Equipment Pack.<br> | ||
==== Jack of All Trades ==== | ==== Jack of All Trades ==== |