Cleric: Difference between revisions

360 bytes added ,  21:50, 30 October 2022
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=== Draconic Domain ===
=== Draconic Domain ===
'''Bonus Proficiency.''' At 1st level, you gain proficiency with martial weapons and
heavy armor.


'''Domain Spells.''' You gain domain spells at the cleric levels listed in the Domain Spells table. You know these spells and they don't count against your number prepared spells. These are Cleric spells for you.
'''Domain Spells.''' You gain domain spells at the cleric levels listed in the Domain Spells table. You know these spells and they don't count against your number prepared spells. These are Cleric spells for you.
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| 1st || Absorb Elements, Identify
| 1st || Absorb Elements, Identify
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|-
| 3rd || Alter Self, Dragon's Breath
| 3rd || Alter Self, Dragonvoice
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|-
| 5th || Elemental Weapon, Fear
| 5th || Elemental Weapon, Fear
|-
|-
| 7th || Secret Chest, Private Sanctum
| 7th || Aversion, Private Sanctum
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|-
| 9th || Legend Lore, Reincarnate (Dragonborn)
| 9th || Legend Lore, Reincarnate (Always Dragonwrought)
|}
|}


'''Dragon's Eye.''' Also at 1st level, the cunning sight of your god has been passed onto you, You gain proficiency in the Perception skill. Your proficiency bonus is doubled for any ability check that uses this skill.
'''Bonus Proficiency.''' At 1st level, you gain proficiency with martial weapons and
heavy armor.
 
'''Dragon's Eye.''' Also at 1st level, the cunning sight of your god has been passed onto you, You gain proficiency in the Perception skill. Additionally, you can take the Search action as a Bonus Action.


'''Draconic Gift.''' Choose a Dragon type and an associated damage type. The damage type and color associated with each dragon is used by features you gain later. Amethyst (Force), Black (Acid), Blue (Lightning), Bronze (Lightning), Copper (Acid), Crystal (Radiance), Deep (Psychic), Emerald (Psychic), Faerie (Psychic), Gold (Fire), Green (Poison), Iron (Thunder), Moonstone (Radiant), Red (Fire), Sapphire (Thunder), Shadow (Necrotic), Silver (Cold), Topaz (Necrotic), Turtle (Fire), White (Cold)
'''Draconic Gift.''' Also at 1st level, choose a Dragon type and an associated damage type. The damage type and color associated with each dragon is used by features you gain later. Amethyst (Force), Black (Acid), Blue (Lightning), Bronze (Lightning), Copper (Acid), Crystal (Radiance), Deep (Psychic), Emerald (Psychic), Faerie (Psychic), Gold (Fire), Green (Poison), Iron (Thunder), Moonstone (Radiant), Red (Fire), Sapphire (Thunder), Shadow (Necrotic), Silver (Cold), Topaz (Necrotic), Turtle (Fire), White (Cold)


'''Chanel Divinity: Heart of the Dragon.''' At 2nd level, as an action, you can present your holy symbol and channel the draconic might of the Three into a destructive
'''Chanel Divinity: Draconic Authority.''' Starting at 2nd level, you can use an action to present your Holy Symbol to invoke the authority of dragons. All creatures of your choice within 15ft of you must make a Charisma Saving Throw, on a failure, you choose one of the following for each creature.
exhalation of energy. Your Draconic Gift damage of the exhalation, and it is in a 15ft cone.
*You creature becomes Frightened of you and all Dragons friendly to you until the end of your next turn.
When you use your breath weapon, each creature in the area of the exhalation must make a Dexterity saving throw. A creature takes 3d8 + your cleric level damage on a failed save, and half as much damage on a successful one.
*You force the creature to fall Prone.
*You force the creature to use its Reaction to drop one of the items its holding.


'''Winged Form.''' At 6th level, as an action you can manifest draconic wings, gaining a flying speed equal to your walking speed. These wings last for 10 minutes. You can manifest these wings once per long rest.
'''Mobile Horde.''' At 6th level, you can easily carry gold and valuables in an extra-dimensional space. As a Bonus action you can transfer an object you are holding into your horde demi-plane, or transfer an object from your demi-plane to one of your free hands. This demi-plane can hold a gold value of objects equal to fifty times your Cleric Level. You can also place Magic Items into this demi-plane, their gold-value is ignored for the purposes of this, but you can only hold a number equal to your Proficiency Bonus.


'''Heart of the Dragon.''' At 17th level, the Three have granted you a loyal draconic steed as a gift for your service. As an action, you can summon a dragon of your type, as per the Find Steed spell. This dragon has the statistics of a Wyvern, except its Intelligence and Charisma are 12, it has immunity to your dragon's damage type, and it lacks the Multiattack and Stinger actions. Once you've summoned your dragon, you can't do so again until you finish a long rest.
'''Heart of the Dragon.''' At 17th level, the Three have granted you a loyal draconic steed as a gift for your service. As an action, you can summon a dragon of your type, as per the Find Steed spell. This dragon has the statistics of a Wyvern, except its Intelligence and Charisma are 12, it has immunity to your dragon's damage type, and it lacks the Multiattack and Stinger actions. Once you've summoned your dragon, you can't do so again until you finish a long rest.