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(→Ranger Disciplines: Clarified Exploiting Strike ability by removing ambiguity) Tags: Mobile edit Mobile web edit |
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| 12th || +4 || Ability Score Improvement || 7 || 120,000 | | 12th || +4 || Ability Score Improvement || 7 || 120,000 | ||
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| 13th || +5 || | | 13th || +5 || Improved Mark || 7 || 140,000 | ||
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| 14th || +5 || Vanish, Ebb, and Weave, Foe's Doom || 8 || 160,000 | | 14th || +5 || Vanish, Ebb, and Weave, Foe's Doom || 8 || 160,000 | ||
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''' | '''Improved Mark.''' At 13th level your keen marks on your foes improves. You no longer need to Concentrate on the Mark feature you gain from your subclass, and the additional damage from the Mark feature increases from a d6 to a d10. | ||
'''Vanish, Ebb, and Weave.''' At 14th level, you gain the ability to stealth and hide better. You cannot be tracked unless you choose to be, and you cannot be detected by divination magic while in your favored terrain. Additionally you can take the Hide, Dash, or Disengage action as a free action. You can use this feature a number of times equal to your proficiency bonus and you can only use it once per turn, you regain expended uses at the end of a long rest. | '''Vanish, Ebb, and Weave.''' At 14th level, you gain the ability to stealth and hide better. You cannot be tracked unless you choose to be, and you cannot be detected by divination magic while in your favored terrain. Additionally you can take the Hide, Dash, or Disengage action as a free action. You can use this feature a number of times equal to your proficiency bonus and you can only use it once per turn, you regain expended uses at the end of a long rest. |