Maledictor Spells: Revision history

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23 December 2022

  • curprev 20:0520:05, 23 December 2022Skilfularcher talk contribs 78,482 bytes +78,482 Created page with "= Maledictor Spells = == Level 1 == {| class="wikitable" |+ Absorb Elements |- | Level: 1 || Casting Time: 1 Reaction || Abjuration |- | Range: Self || Duration: 1 Round || Components: S |} When you take acid, cold, fire, lightning, or thunder damage, you can cast this spell to capture some of the incoming energy, lessening its effect on you and storing it for your next melee attack. You have resistance to the triggering damage type until the start of your next turn. Al..."