Gith

Revision as of 18:31, 22 August 2022 by Skilfularcher (talk | contribs) (Created page with "== Gith == The Gith were once slaves to Illithid, a few ventured into Drakomere and the Three took pity on them as refugees from Aberrations. === Githyanki === Githyanki embraced the Aberrant, mostly living in the Twisted-Lands, generally in harmony with the Aberrant Lords. '''Ability Score Increase.''' Your Strength Score increases by 2, and your Intelligence Score increases by 1. '''Creature Type.''' Your creature types are Humanoid and Aberration. '''Languages.'''...")
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Gith

The Gith were once slaves to Illithid, a few ventured into Drakomere and the Three took pity on them as refugees from Aberrations.

Githyanki

Githyanki embraced the Aberrant, mostly living in the Twisted-Lands, generally in harmony with the Aberrant Lords.

Ability Score Increase. Your Strength Score increases by 2, and your Intelligence Score increases by 1.

Creature Type. Your creature types are Humanoid and Aberration.

Languages. You can speak, read, and write, Common and Aeberez.

Martial Prodigy. You are proficient with light and medium armor and with shortswords, longswords, and greatswords.

Githyanki Psionics. You know the Mage Hand cantrip, and the hand is invisible when you cast the cantrip with this trait.

When you reach 3rd level, you can cast the Armor of Agathys spell once with this trait, and you regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Misty Step spell once with this trait, and you regain the ability to do so when you finish a long rest.

Intelligence is your spellcasting ability for these spells. When you cast them with this trait, they don’t require components.

Psychic Resilience. You have resistance to Psychic damage.

Githzerai

Githzerai embraced the Elemental, mostly living in the Chaos, shaping it partially to their will and giving it some semblance of order.

Ability Score Increase. Your Wisdom Score increases by 2, and your Intelligence Score increases by 1.

Creature Type. Your creature types are Humanoid and Elemental.

Languages. You can speak, read, and write, Common and Elemental.

Mental Discipline. You have advantage on saving throws against the charmed and frightened conditions. Under the tutelage of monastic masters, githzerai learn to govern their own minds.

Githzerai Psionics. You know the Mage Hand cantrip, and the hand is invisible when you cast the cantrip with this trait.

When you reach 3rd level, you can cast the Shield spell once with this trait, and you regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Detect Thoughts spell once with this trait, and you regain the ability to do so when you finish a long rest.

Wisdom is your spellcasting ability for these spells. When you cast them with this trait, they don’t require components.

Psychic Resilience. You have resistance to Psychic damage.