BaShanDaLu Classes

Revision as of 20:12, 9 December 2022 by Skilfularcher (talk | contribs) (Created page with "{| class="wikitable" |+ Classes |- ! Class !! Complexity (1-5) !! Description |- | Barbarian || 1 || You are a raging warrior who, without armor, is almost insurmountable, a wild force in combat near impossible to take down. |- | Bard || 3 || You are a musician who taps into the power of creation via music, art, poetry, or choreography to support and heal your allies, and curse your foes. |- | Cleric || 2...")
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Classes
Class Complexity (1-5) Description
Barbarian 1 You are a raging warrior who, without armor, is almost insurmountable, a wild force in combat near impossible to take down.
Bard 3 You are a musician who taps into the power of creation via music, art, poetry, or choreography to support and heal your allies, and curse your foes.
Cleric 2 You are a servant of the divine, with power anywhere from pure healing, to mighty thunder, to the power of the dragon.
Druid 4 You are a mage who uses the power of nature and shapeshifting into animals, you are a support on the battlefield, but you can also be monstrous force in your beast form.
Fighter 1 You are an extremely versatile warrior with a myriad of fighting styles, weapons, armor, and attacks to best execute your unique flavor, often tanks, a whirlwind of blades, and a storm of arrows.
Monk 2 You are a warrior, fighting with tenacity, using only your fists and wisdom, tapping into the energy flowing through the world, you flexibility and hurricanes of punches makes you a force to be reckoned with.
Paladin 3 You are a holy warrior, clad in armor, weaponry, and ringed with divine power, you smite down your foes, and take hits like a monster, while supporting your allies.
Ranger 3 You are an expert tracker and hunter, using martial prowess and learned knowledge of nature, the wilds, and beasts to master your surroundings, with intense power on the battlefield and a variety of skills and specialties, your utility and strength is near endless.
Rogue 1 You are a stealthy and skilled assassin, tactician, scout, and more, you specialize in what they're good at, becoming the best in your area of expertise, almost never failing, and dealing unreasonable amounts of damage and death to your foes.
Sorcerer 4 You are a natural mage, using talent rather than study, worship, art, devotion or pacts, to gain your magic, slinging spells known innately and transmuting them via natural skill, with massive damage and power dealt on the battlefield.
Traveler 2 You are a hardy, rounded, and versatile journeyman, that gains power from your knowledge and experience on the road, and the friends you make along the way.
Warlock 4 You are a mage that gains magic via making a pact with a powerful, sometimes incomprehensible being, with a unique form of casting spells allowing you to consistently cast your most powerful magic.
Wizard 3 You learn your spellcasting through repeated learning and study, carrying your spellbook and reviewing it each night, while this seems like a downside, this allows you to learn every spell in the world, giving you massive utility, support, healing, power, and offensive potential in all scenarios.