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=== Way of the Flowing River === | === Way of the Flowing River === | ||
Novices who adopt the Way of the Flowing River are taught a style of martial arts that emphasizes non-violence and only using force when necessary. Named for the masterful grace and fluidity that these warriors exhibit, practitioners of the Flowing River are often known as dancing monks. | Novices who adopt the Way of the Flowing River are taught a style of martial arts that emphasizes non-violence and only using force when necessary. Named for the masterful grace and fluidity that these warriors exhibit, practitioners of the Flowing River are often known as dancing monks. | ||
'''Dancing Monk.''' When you adopt this Monastic Tradition you learn to move with a delicate grace rarely found among warriors. At 3rd level, you gain proficiency in Acrobatics and Performance. Whenever you make an Acrobatics or Performance check, you can treat a roll of 7 or lower on the d20 as an 8.<br> | |||
Monks of your Tradition are known for their graceful dancing. You can use your Dexterity to make Performance Checks instead of using your Charisma. | |||
'''Flowing River Stance.''' You have learned to utilize signature defensive stance of your Tradition. Starting at 3rd level, you can use an action to enter the Flowing River Stance, which lasts until the start of your next turn. While you are in this stance, you have a number of additional reactions equal to your proficiency bonus.<br> | |||
When a creature misses you with a melee attack while in your Flowing River Stance, you can use your reaction to force it to make a Dexterity saving throw. On a failure, it falls prone and its speed is reduced to 0 until the start of your next turn. | |||
'''Graceful Step.''' You can move about the battlefield and skirt incoming blows with the gentle grace of a stream. Beginning at 6th level, you can use Step of the Wind without expending ki points.<br> | |||
Additionally, when you enter your Flowing River Stance, you can use Patient Defense without expending ki points. | |||
'''Enchanting Flow.''' Starting at 11th level, you can expend 2 ki points when you enter your Flowing River Stance to allure the foes around you. For the duration of that Stance, any creature that starts its turn within 10 feet of you has disadvantage on attacks against creatures other than you until the end of their turn. | |||
'''Wrath of the Flowing River.''' Sometimes even the gentle stream runs with the waters of a flood. At 17th level, when a creature misses you with a melee attack while in your Flowing River Stance, you can force it to make a Strength saving throw as a reaction. On a failure, it is knocked back a number of feet depending on its size: Tiny: 60ft, Small: 40ft, Medium: 30ft, Large: 20ft, Huge: 15ft, Gargantuan: 10ft. | |||
=== Way of the Long Death === | === Way of the Long Death === |