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(Created page with "(aazh'-aal, or Centaurs originate from the Wild-Plains, when creation energy detonated giving many of the beasts their sentience and a more humanoid appearance. This detonation of creation energy took place in the 13th Age. '''Ability Score Increases.''' Your Strength Score increases by 2 and your Wisdom Score increases by 1. '''Age.''' (aazh'-aal are infants until age 5, adolescents until age 15, mature until age 100, mid-life until age 130, elder until age 150, and a...") |
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(aazh'-aal, or Centaurs originate from the Wild-Plains, when creation energy detonated giving many of the beasts their sentience and a more humanoid appearance. This detonation of creation energy took place in the 13th Age. | (aazh'-aal, or Centaurs originate from the Wild-Plains, when creation energy detonated giving many of the beasts their sentience and a more humanoid appearance. This detonation of creation energy took place in the 13th Age. | ||
'''Alignment.''' (aazh'-aal, as most creatures in the Wild-Plains have a fairly care-free view on life. | |||
'''Ability Score Increases.''' Your Strength Score increases by 2 and your Wisdom Score increases by 1. | '''Ability Score Increases.''' Your Strength Score increases by 2 and your Wisdom Score increases by 1. | ||
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'''Languages.''' You can speak, read, and write, Common and Primal. | '''Languages.''' You can speak, read, and write, Common and Primal. | ||
'''Size.''' | '''Size.''' (aazh'-aal are about 6.5 to 9 feet tall, and weigh between 900 and 2,000 pounds. Your size is Large, given your horse body. | ||
'''Speed.''' Your equine legs give you a 40ft Walking speed. | '''Speed.''' Your equine legs give you a 40ft Walking speed. | ||
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'''Equine Build.''' Any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot. | '''Equine Build.''' Any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot. | ||
'''Hooves.''' Your hooves are natural melee weapons, dealing 1d6 Bludgeoning | '''Hooves.''' Your hooves are natural melee weapons, dealing 1d6 Bludgeoning Damage. | ||
'''Natural Affinity.''' Your time in the Wild-Plains has given you a certain set of skills, choose one of the following skills to gain proficiency with, Animal Handling, Medicine, Nature, or Survival. | '''Natural Affinity.''' Your time in the Wild-Plains has given you a certain set of skills, choose one of the following skills to gain proficiency with, Animal Handling, Medicine, Nature, or Survival. |