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| Range: 120ft || Duration: 1 Round || Components: VS | | Range: 120ft || Duration: 1 Round || Components: VS | ||
|} | |} | ||
Choose a creature within 120ft of you and make a Ranged Spell Attack (1d20+6). On a hit, the target takes 1d8 Necrotic Damage and can't heal until the start of your next turn. | |||
If you hit an | If you hit an Undead creature, it has Disadvantage (roll 2d20, taking the lower result) on attack rolls against you until the end of your next turn. | ||
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| Range: 120ft || Duration: Instant || Components: VS | | Range: 120ft || Duration: Instant || Components: VS | ||
|} | |} | ||
Choose a target within 120ft of you and make a Ranged Spell attack (roll 1d20+6). On a hit, the target takes 1d10 Force Damage. | |||
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| Range: 30ft || Duration: Instant || Components: VS | | Range: 30ft || Duration: Instant || Components: VS | ||
|} | |} | ||
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range: | |||
*Your voice booms up to three times as loud as normal for 1 minute. | *Your voice booms up to three times as loud as normal for 1 minute. | ||
*You cause flames to flicker, brighten, dim, or change color for 1 minute. | *You cause flames to flicker, brighten, dim, or change color for 1 minute. |