ThrQrinn: Difference between revisions

 
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ThrQrinn are insectoids, originating from the Twisted Lands, a few began to put down roots in the Steel Shroud, but swiftly discovered that was an unwise choice after it got infested.<br>
ThrQrinn are insectoids, originating from the Twisted Lands, a few began to put down roots in the Steel Shroud, but swiftly discovered that was an unwise choice after it got infested.<br>
ThrQrinn are Specially attuned to the Tone of Mending, and thus the Harmony of Regeneration, and the Divine Melody.
ThrQrinn are Specially attuned to the Tone of Mending, and thus the Harmony of Regeneration, and the Divine Melody.
=== Blessing ===
The Three's Blessing for the ThrQrinn is known as the Blessing of Forms. ThrQrinn have several different Castes and they grow differently depending on their Caste, as well as having the ability to change Castes given the right magic and sufficient Resonance. This allows them to have very structured and practical societies. When they Pulse and Surge, ThrQrinn grow further into what makes their Caste unique, exaggerating the existing benefits associated with it.




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'''Languages.''' You can speak, read, and write Archipeligan, as well as two other Languages of your choice.
'''Languages.''' You can speak, read, and write Archipeligan, as well as two other Languages of your choice.
'''Creature Type.''' You are a Humanoid.


'''Chameleon Carapace.''' While wearing no Armor, your carapace gives you a base AC of 13 + your Dexterity Modifier. As an Action, you can change the color and texture of your carapace. If your change your carapace to match the color and texture of your surroundings, you gain an Advantage on Dexterity (Stealth) Checks made to hide in those surroundings.
'''Chameleon Carapace.''' While wearing no Armor, your carapace gives you a base AC of 13 + your Dexterity Modifier. As an Action, you can change the color and texture of your carapace. If your change your carapace to match the color and texture of your surroundings, you gain an Advantage on Dexterity (Stealth) Checks made to hide in those surroundings.
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'''Languages.''' You can speak, read, and write Aberrant, as well as two other Languages of your choice.
'''Languages.''' You can speak, read, and write Aberrant, as well as two other Languages of your choice.
'''Creature Type.''' You are a Humanoid and Aberration.


'''Chameleon Carapace.''' While wearing no Armor, your carapace gives you a base AC of 13 + your Dexterity Modifier. As an Action, you can change the color and texture of your carapace. If your change your carapace to match the color and texture of your surroundings, you gain an Advantage on Dexterity (Stealth) Checks made to hide in those surroundings.
'''Chameleon Carapace.''' While wearing no Armor, your carapace gives you a base AC of 13 + your Dexterity Modifier. As an Action, you can change the color and texture of your carapace. If your change your carapace to match the color and texture of your surroundings, you gain an Advantage on Dexterity (Stealth) Checks made to hide in those surroundings.
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'''Languages.''' You can speak, read, and write Khisivish or Hisiekin, as well as one other Language of your choice.
'''Languages.''' You can speak, read, and write Khisivish or Hisiekin, as well as one other Language of your choice.
'''Creature Type.''' You are a Humanoid.


'''Chameleon Carapace.''' While wearing no Armor, your carapace gives you a base AC of 13 + your Dexterity Modifier. As an Action, you can change the color and texture of your carapace. If your change your carapace to match the color and texture of your surroundings, you gain an Advantage on Dexterity (Stealth) Checks made to hide in those surroundings.
'''Chameleon Carapace.''' While wearing no Armor, your carapace gives you a base AC of 13 + your Dexterity Modifier. As an Action, you can change the color and texture of your carapace. If your change your carapace to match the color and texture of your surroundings, you gain an Advantage on Dexterity (Stealth) Checks made to hide in those surroundings.
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'''Languages.''' You can speak, read, and write Zhrrq, as well as one other Language of your choice.
'''Languages.''' You can speak, read, and write Zhrrq, as well as one other Language of your choice.
'''Creature Type.''' You are a Humanoid.


'''Chameleon Carapace.''' While wearing no Armor, your carapace gives you a base AC of 13 + your Dexterity Modifier. As an Action, you can change the color and texture of your carapace. If your change your carapace to match the color and texture of your surroundings, you gain an Advantage on Dexterity (Stealth) Checks made to hide in those surroundings.
'''Chameleon Carapace.''' While wearing no Armor, your carapace gives you a base AC of 13 + your Dexterity Modifier. As an Action, you can change the color and texture of your carapace. If your change your carapace to match the color and texture of your surroundings, you gain an Advantage on Dexterity (Stealth) Checks made to hide in those surroundings.