Project Istari: Difference between revisions

724 bytes added ,  14:51, 20 March 2023
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| Bola || 1d8 || Speed, Instinct || Might, Agility (Target's Choice) || Projectile, Bludgeoning || Hands (1), Special (If any Damage is dealt, the target gains the Entangled Glancing Wound and the Damage is halved), Thrown (6 Meters)
| Bola || 1d8 || Speed, Instinct || Might, Agility (Target's Choice) || Projectile, Bludgeoning || Hands (1), Special (If any Damage is dealt, the target gains the Entangled Glancing Wound and the Damage is halved), Thrown (6 Meters)
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| Boomerang || 1d6 || Agility, Instinct || Might, Agility, Resolve (Target's Choice) || Club, Projectile, Bludgeoning || Hands (1), Special (If this Weapon deals no Damage, it returns to you at the start of your next Turn, and you can catch it provided you have a free hand), Thrown (20 Meters)
| Boomerang || 1d6 || Agility, Instinct || Might, Agility, Resolve (Target's Choice) || Club, Projectile, Bludgeoning || Hands (1), Special (If this Weapon deals no Damage, it returns to you at the start of your next Turn, and you can catch it provided you have a free hand), Thrown (10 Meters)
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| Brass Knuckles || 1d6 || Might, Agility, Speed || Might, Agility, Resolve (Target's Choice) || Club, Bludgeoning || Hands (1), Special (While Wielding two Brass Knuckles, your Defense Die increases by 1 Step), Worn
| Brass Knuckles || 1d6 || Might, Agility, Speed || Might, Agility, Resolve (Target's Choice) || Club, Bludgeoning || Hands (1), Special (While Wielding two Brass Knuckles, your Defense Die increases by 1 Step), Worn
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| Flail || 1d6 || Might, Speed || Might, Instinct, Resolve (Target's Choice) || Club, Bludgeoning || Hands (1) Reach (2 Meters), Special (You can spend 1 Action while Wielding this Weapon to increase your Defense Die by 1)
| Flail || 1d6 || Might, Speed || Might, Instinct, Resolve (Target's Choice) || Club, Bludgeoning || Hands (1) Reach (2 Meters), Special (You can spend 1 Action while Wielding this Weapon to increase your Defense Die by 1)
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| Gauntlet || 1d6 || Might, Agility, Speed || Might, Agility (Target's Choice) || Club, Bludgeoning || Guard 1 (''Slashing''), Hands (1), Melee, Worn
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| Glaive || 1d6 || Might || Might, Agility (Target's Choice) || Polearm, Spear, Versatile (Piercing or Slashing) || Hands (2), Melee, Reach (3 Meters)
| Glaive || 1d6 || Might || Might, Agility (Target's Choice) || Polearm, Spear, Versatile (Piercing or Slashing) || Hands (2), Melee, Reach (3 Meters)
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| Greatsword || 1d12 || Might || Agility, Speed (Target's Choice) || Sword, Versatile (Piercing or Slashing) || Hands (2), Melee
| Greatsword || 1d12 || Might || Agility, Speed (Target's Choice) || Sword, Versatile (Piercing or Slashing) || Hands (2), Melee
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| Guantlet || 1d6 || Might, Agility, Speed || Might, Agility (Target's Choice) || WEAPON, DAMAGE || Guard 1 (''Slashing''), Hands (1), Melee, Worn
| Halberd || 1d8 || Special (While this Weapon has the Piercing Trait, its Used Stats are Might, Resolve, and while this Weapon has the Slashing Trait, its Used Stats are Might, Agility) || Special (While this Weapon has the Piercing Trait, its Target Stats are the Target's Choice of Might, Resolve, and while this Weapon has the Slashing Trait, its Target Stats are the Target's Choice of Agility or Speed) || Axe, Polearm, Spear, Versatile (Slashing or Piercing) || Hands (2), Melee, Reach (2 Meters), Special (To change whether or not the Weapon has the Slashing or Piercing Trait requires you to spend 1 Action, rather than being a Free Action)
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| Halberd || 1dX || STATS || STATS (X Choice) || WEAPON, DAMAGE || Hands (X)
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| Handaxe || 1d6 || Might, Instinct || Agility, Speed (Target's Choice) || Axe, Slashing || Hands (1), Melee, Paired (Can Move 1 Space after Attack), Thrown (3 Meters)
| Handaxe || 1d6 || Might, Instinct || Agility, Speed (Target's Choice) || Axe, Slashing || Hands (1), Melee, Paired (Can Move 1 Space after Attack), Thrown (3 Meters)
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| Hand Crossbow || 1dX || STATS || STATS (X Choice) || WEAPON, DAMAGE || Hands (X)
| Hand Crossbow || 1d6 || Speed, Instinct || Agility, Speed (Your Choice) || Bow, Piercing || Hands (1), Paired (Increase your Attack Die by 1 Step), Ranged (6 Meters)
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| Heavy Crossbow || 1dX || STATS || STATS (X Choice) || WEAPON, DAMAGE || Hands (X)
| Heavy Crossbow || 1d12 || Might, Instinct || Might, Agility, Speed, Instinct (Target's Choice) || Bow, Piercing || Hands (2), Ranged (12 Meters)
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| Hook Sword || 1dX || STATS || STATS (X Choice) || WEAPON, DAMAGE || Hands (X)
| Hook Sword || 1dX || STATS || STATS (X Choice) || WEAPON, DAMAGE || Hands (X)