Project Istari: Difference between revisions

243 bytes added ,  13:44, 24 January 2023
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= Fighter =
= Fighter =
Fighters are well-rounded warriors, who fight with powerful armor and weapons, either in the thick of combat, or from the sidelines with powerful ranged options.
Fighters are well-rounded warriors, who fight with powerful armor and weapons, either in the thick of combat, or from the sidelines with powerful ranged options. [For design: because they get a new Maneuver every even Level, they can get a less powerful feature at these Levels.]
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==== Combat Maneuvers [maybe change name] ====
==== Combat Maneuvers ====
''2nd Level Fighter Feature''<br>
''2nd Level Fighter Feature''<br>
''Not all Fighters use the same skills and tactics in a battle, each one uses their own unique blend of maneuvers, tactics, and flourishes.'' Choose two Maneuvers detailed at the end of the Fighter Class Description to learn, these represent your various fighting styles. You learn an additional Maneuver at 4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th Level in this class. [Maneuvers would use Energy].
''Not all Fighters use the same skills and tactics in a battle, each one uses their own unique blend of maneuvers, tactics, and flourishes.'' Choose two Maneuvers detailed at the end of the Fighter Class Description to learn, these represent your various fighting styles. You learn an additional Maneuver at 4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th Level in this class. [Maneuvers would use Energy].
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==== Big Feature ====
== Combat Maneuvers ==
''5th Level Fighter Feature''<br>
==== Brace ====
This is a powerful feature.
When you make a Defense Roll, you can use a Reaction and spend 1 Energy to increase your Defense Die by 1 Step.
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==== Combat Prowess ====
==== Combat Prowess ====
''3rd Level Champion's League Feature''<br>
''3rd Level Champion's League Feature''<br>
''Champion's have honed their strikes to deal bone-cracking blows.'' When you deal Damage with an Attack, you deal an additional 1d4 Damage. This Die increases by 1 Step when you become 7th (1d6), 11th (1d8), 15th (1d10), and 19th (1d12) Level Fighter.
''Champion's have honed their strikes to deal bone-cracking blows.'' When you deal Damage with an Attack, you deal an additional 1d4 Damage. This Die increases by 1 Step when you become 7th (1d6), 11th (1d8), 15th (1d10), and 19th (1d12) Level Fighter. [The die should increase a step every time Fighter's get a subclass feature.]
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