Adventuring Gear: Difference between revisions

1,738 bytes added ,  15:19, 28 July 2022
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{| class="wikitable"
|+ Adventuring Gear
|-
! Name !! Cost !! Weight
|-
| Acid (vial) || Example || Example
|-
| Alchemist's Fire (flask) || Example || Example
|-
| Antitoxin (vial) || Example || Example
|-
| Backpack || Example || Example
|-
| Ball Bearings (bag of 1,000) || Example || Example
|-
| Bedroll || Example || Example
|-
| Book || Example || Example
|-
| Caltrops (bag of 20) || Example || Example
|-
| Candle || Example || Example
|-
| Chain (10 feet) || Example || Example
|-
| Chest || Example || Example
|-
| Climber's Kit || Example || Example
|-
| Clothes, Common || Example || Example
|-
| Clothes, Costume || Example || Example
|-
| Clothes, Fine || Example || Example
|-
| Clothes, Travelers || Example || Example
|-
| Crowbar || Example || Example
|-
| Fishing Tackle || Example || Example
|-
| Grappling Hook || Example || Example
|-
| Healer's Kit || Example || Example
|-
| Holy Water (flask) || Example || Example
|-
| Hunting Trap || Example || Example
|-
| Ladder (10 feet) || Example || Example
|-
| Lamp || Example || Example
|-
| Lantern, Bullseye || Example || Example
|-
| Lantern, Hooded || Example || Example
|-
| Lock || Example || Example
|-
| Manacles || Example || Example
|-
| Mirror, Steel || Example || Example
|-
| Piton || Example || Example
|-
| Poison, Basic (vial) || Example || Example
|-
| Rations (1 day) || Example || Example
|-
| Robes || Example || Example
|-
| Rope, Hempen (50 feet) || Example || Example
|-
| Rope, Silk (50 feet) || Example || Example
|-
| Spikes, Iron (10) || Example || Example
|-
| Spyglass || Example || Example
|-
| Tent, two-person || Example || Example
|-
| Tinderbox || Example || Example
|-
| Torch || Example || Example
|-
| Vial || Example || Example
|}


'''Acid.''' As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage.
'''Acid.''' As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage.