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| [[Seeker#Sleep Tight|Sleep Tight]] || 10th || You can cast the [[Level 3#Tiny Hut|Tiny Hut]] Spell as an Action and creatures in the dome are under the effects of the [[Level 3#Nondetection|Nondetection]] Spell an don't have nightmares | | [[Seeker#Sleep Tight|Sleep Tight]] || 10th || You can cast the [[Level 3#Tiny Hut|Tiny Hut]] Spell as an Action and creatures in the dome are under the effects of the [[Level 3#Nondetection|Nondetection]] Spell an don't have nightmares | ||
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| [[Seeker#Synchronicity and Coincidence|Synchronicity and Coincidence]] || 14th || You | | [[Seeker#Synchronicity and Coincidence|Synchronicity and Coincidence]] || 14th || You can prepare Spells form any Spell Slot, and you can Prepare Cantrips, also when you cast a [[Divination]] Spell, you have a chance of increasing the Spell Save DC of the next Spell you cast | ||
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==== Synchronicity and Coincidence ==== | ==== Synchronicity and Coincidence ==== | ||
''14th Level Maven of the Collective Dream Feature''<br> | ''14th Level Maven of the Collective Dream Feature''<br> | ||
You truly see how your dreams line up with your waking life, you change your ways to better fit what the future holds. You no longer Prepare Spells from the [[Seeker Spells|Seeker Spell List]], instead, | You truly see how your dreams line up with your waking life, you change your ways to better fit what the future holds. You no longer Prepare Spells from the [[Seeker Spells|Seeker Spell List]], instead, you Prepare Spells from [[All Spells|Any Classe's Spell List]]. You can also prepare Cantrips when you Prepare Spells in this way. Spells Prepared in this way count as Seeker Spells for you.<br> | ||
Additionally, the magic from some of your Spells carries forward to help other's magic. When you cast a [[Divination]] Spell of 1st Level or higher, you can roll a d6. If the result is equal to or less than your Proficiency Bonus, the Spell Save DC of the next Spell you cast increases by an amount equal to the result of the d6.<br> | Additionally, the magic from some of your Spells carries forward to help other's magic. When you cast a [[Divination]] Spell of 1st Level or higher, you can roll a d6. If the result is equal to or less than your Proficiency Bonus, the Spell Save DC of the next Spell you cast increases by an amount equal to the result of the d6.<br> | ||
You can roll this d6 a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. | You can roll this d6 a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. |