4,244
edits
(→Rites) |
(→Seeker) |
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| 5th || +3 || - || 6,000 | | 5th || +3 || - || 6,000 | ||
|- | |- | ||
| 6th || +3 || [[Seeker#Destined Strike|Destined Strike | | 6th || +3 || [[Seeker#Destined Strike|Destined Strike]] || 10,000 | ||
|- | |- | ||
| 7th || +3 || [[Seeker#Ill Omen|Ill Omen]] || 20,000 | | 7th || +3 || [[Seeker#Ill Omen|Ill Omen]] || 20,000 | ||
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'''Equipment.''' A [[Armor and Weapons#Simple Melee Weapons|Simple]] or [[Armor and Weapons#Martial Melee Weapons|Martial Melee Weapon]] with which you are Proficient with, a [[Armor and Weapons#Simple Weapons|Simple]] or [[Armor and Weapons#Martial Weapons|Martial Weapon]] with which you are Proficient with, a set of [[Armor and Weapons#Light Armor|Leather Armor]], [[Adventuring Gear#General Tools|Thieve's Tools]], an [[Equipment Packs|Equipment Pack]], and a [[Trinkets|Trinket]] | '''Equipment.''' A [[Armor and Weapons#Simple Melee Weapons|Simple]] or [[Armor and Weapons#Martial Melee Weapons|Martial Melee Weapon]] with which you are Proficient with, a [[Armor and Weapons#Simple Weapons|Simple]] or [[Armor and Weapons#Martial Weapons|Martial Weapon]] with which you are Proficient with, a set of [[Armor and Weapons#Light Armor|Leather Armor]], [[Adventuring Gear#General Tools|Thieve's Tools]], an [[Equipment Packs|Equipment Pack]], and a [[Trinkets|Trinket]] | ||
<br><br> | <br><br> | ||
{| class="wikitable" | |||
|+ Seeker Features Summarized | |||
|- | |||
! Feature !! Level !! Quick Explanation | |||
|- | |||
| [[Seeker#Spellcasting|Spellcasting]] || 1st || You gain Spellcasting that uses Intelligence and Preparing Spells | |||
|- | |||
| [[Seeker#Rites|Rites]] || 1st || You get Rites which you can use to switch Prepared Spells and cast Spells quicker or for free but with delayed effect | |||
|- | |||
| [[Seeker#Mavenhood|Mavenhood]] || 1st || You choose your subclass, and gain features at 1st, 3rd, 10th, and 14th Level | |||
|- | |||
| [[Seeker#Premonition|Premonition]] || 2nd || You can take the Hide, Help, or Search Action as a Bonus Action | |||
|- | |||
| [[Seeker#Sixth Sense|Sixth Sense]] || 2nd || You can spend a Rite to add a d6 to any Ability Check or Saving Throw you make for 1 Minute | |||
|- | |||
| [[Seeker#Good Omen|Good Omen]] || 3rd || You can spend a Rite to have an ally reroll an Ability Check or Saving Throw | |||
|- | |||
| [[Seeker#Ability Score Improvements|Ability Score Improvements]] || 4th || You increase your Ability Scores or gain a Feat, you do this at 4th, 8th, 12th, 16th, and 19th Level | |||
|- | |||
| [[Seeker#Destined Strike|Destined Strike]] || 6th || When you cast a Cantrip, if you have recently spent a Rite, you can deal more Damage or make an Attack | |||
|- | |||
| [[Seeker#Ill Omen|Ill Omen]] || 7th || You can spend a Rite to half the Damage of a nearby Attack | |||
|- | |||
| [[Seeker#Holdfast|Holdfast]] || 10th || You take less Damage from Intelligence, Wisdom, and Charisma Saving Throw against Damage | |||
|- | |||
| [[Seeker#Endless Pursuit|Endless Pursuit]] || 18th || Its harder to slow your movement and if you die, you come back to life with 1 Hit Point | |||
|- | |||
| [[Seeker#Divine Vision|Divine Vision]] || 20th || You can gain one of six benefits and can swap which one you gain when you spend a Rite or finish a Long Rest | |||
|} | |||
==== Spellcasting ==== | ==== Spellcasting ==== | ||
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==== Sixth Sense ==== | ==== Sixth Sense ==== | ||
''2nd Level Seeker Feature''<br> | ''2nd Level Seeker Feature''<br> | ||
As a Bonus Action, you can spend | As a Bonus Action, you can spend 1 Rite and enter a state of heightened awareness. while in this state, you add a d6 to all Ability Checks and Saving Throws you make. | ||
<br><br> | <br><br> | ||
==== Good Omen ==== | ==== Good Omen ==== | ||
''3rd Level Seeker Feature''<br> | ''3rd Level Seeker Feature''<br> | ||
You may guide others by studying subtle signs in the Weave. when a creature that can see or hear you fails an Ability Check or Saving Throw, you can use your Reaction and spend | You may guide others by studying subtle signs in the Weave. when a willing creature that can see or hear you fails an Ability Check or Saving Throw, you can use your Reaction and spend 1 Rite to speak a special fortune of Good Omen to that creature, causing it to reroll the Check or Save. | ||
<br><br> | <br><br> | ||
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''20th Level Seeker Feature''<br> | ''20th Level Seeker Feature''<br> | ||
You are able to forsee how best to serve your deity by choosing a blessing. Choose from one of the following blessings to benefit from: | You are able to forsee how best to serve your deity by choosing a blessing. Choose from one of the following blessings to benefit from: | ||
*'''Dragon's Brawn.''' You have Advantage on any Strength Checks and Saving Throws you make. You also cannot be knocked [[Conditions#Prone|Prone]] | *'''Dragon's Brawn.''' You have Advantage on any Strength Checks and Saving Throws you make. You also cannot be knocked [[Conditions#Prone|Prone]] unless you choose to be, you cannot be disarmed and deal an additional 1d4 Damage on any Attack you make. | ||
*'''Fey's Grace.''' You have Advantage on any Dexterity Checks and Saving Throws you make. Your Speed also increases by 10ft and you take no Damage from falling. | *'''Fey's Grace.''' You have Advantage on any Dexterity Checks and Saving Throws you make. Your Speed also increases by 10ft and you take no Damage from falling. | ||
*'''Elder One's Endurance.''' You have Advantage on all Constitution Checks and Saving Throws you make. You also gain 30 Temporary Hit Points. | *'''Elder One's Endurance.''' You have Advantage on all Constitution Checks and Saving Throws you make. You also gain 30 Temporary Hit Points. |