Level 1: Difference between revisions

121 bytes added ,  17:14, 9 January 2023
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=== Ray of Sickness ===
{| class="wikitable"
{| class="wikitable"
|+ Ray of Sickness (Shaman, Sorcerer, Wizard)
|+ Ray of Sickness (Shaman, Sorcerer, Wizard)
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:'''At Higher Levels.''' When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
:'''At Higher Levels.''' When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.


=== Sanctuary ===
{| class="wikitable"
{| class="wikitable"
|+ Sanctuary (Artificer, Cleric, Shaman)
|+
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| Level: 1 || Casting Time: 1 Bonus Action || Abjuration
| Level: 1 || Casting Time: 1 Bonus Action || Abjuration || Artificer, Cleric, Shaman
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| Range: 30ft || Duration: 1 Minute || Components: VSM (a small silver mirror)
| Range: 30ft || Duration: 1 Minute || Components: VSM (a small silver mirror) || Divine, Primal
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You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball.
You ward a creature of your choice within Range against Attack. Until the Spell ends, any creature that targets the warded creature with an Attack or a non-area harmful Spell first makes a Wisdom Saving Throw. On a failed Save, the creature must choose a new target or lose that Attack or Spell.
 
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{| class="wikitable"
{| class="wikitable"
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An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from Magic Missile or Arcane Ammunition.
An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from Magic Missile or Arcane Ammunition.


 
=== Shield of Faith ===
{| class="wikitable"
{| class="wikitable"
|+ Shield of Faith (Cleric, Paladin)
|+
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| Level: 1 || Casting Time: 1 Bonus Action || Abjuration
| Level: 1 || Casting Time: 1 Bonus Action || Abjuration || Cleric, Paladin
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| Range: 60ft || Duration: 10 Minutes (Concentration) || Components: VSM (a small parchment with a bit of holy text written on it)
| Range: 60ft || Duration: 10 Minutes (Concentration) || Components: VSM (a small parchment with a bit of holy text written on it) || Divine
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A shimmering field appears and surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration.
A shimmering field appears and surrounds a creature of your choice within range, granting it a +2 bonus to AC for the Duration.<br>
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 3rd Level or higher, the bonus to AC increases by 1 for every two Slot Levels above 1st.
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