Level 2: Difference between revisions

20 bytes added ,  15:13, 9 January 2023
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=== Moonbeam ===
{| class="wikitable"
{| class="wikitable"
|+ Moonbeam (Druid)
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| Level: 2 || Casting Time: 1 Action || Evocation
| Level: 2 || Casting Time: 1 Action || Evocation || Druid
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| Range: 120ft || Duration: 1 Minute (Concentration) || Components: VSM (several seeds of any moonseed plant and a piece of opalescent feldspar)
| Range: 120ft || Duration: 1 Minute (Concentration) || Components: VSM (several seeds of any moonseed plant and a piece of opalescent feldspar) || Primal
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A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder.<br>
A silvery beam of pale light shines down in a 40x5ft Cylinder centered on a point of your choice within Range. Until the Spell ends, the area is filled with Dim Light.<br>
When a creature enters the spell’s area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes 2d10 Radiant Damage on a failed save, or half as much damage on a successful one.<br>
When a creature enters the Spell's area fo the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, forcing it to make a Constitution Saving Throw. On a failed Save, the target takes 2d10 Radiant Damage, or half as much Damage on a successful Save.<br>
A shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its, original form and can’t assume a different form until it leaves the spell’s light.<br>
A shapechanger has Disadvantage on this Saving Throw. If a shapechanger fails the Save, it also instantly reverts to its original form and can't assume a different one until it is no longer in the Spell's area.<br>
On each of your turns after you cast this spell, you can use an action to move the beam up to 60 feet in any direction.
You can use an Action to move the Cylinder up to 60ft.<br>
:'''At Higher Levels.''' When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 3rd Level or higher, the Damage increases by 1d10 for each Slot Level above 2nd.
 
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=== Pass Without Trace ===
{| class="wikitable"
{| class="wikitable"
|+ Pass Without Trace (Druid, Shaman)
|+ Pass Without Trace (Druid, Shaman)