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== Level 2 == | == Level 2 == | ||
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|+ Acid Arrow (Artificer, Shaman, Wizard) | |+ Acid Arrow (Artificer, Shaman, Wizard) | ||
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=== Flaming Sphere === | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
|- | |- | ||
| Level: 2 || Casting Time: 1 Action || Conjuration | | Level: 2 || Casting Time: 1 Action || Conjuration || Artificer, Druid, Shaman, Wizard | ||
|- | |- | ||
| Range: 60ft || Duration: 1 Minute (Concentration) || Components: VSM (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron | | Range: 60ft || Duration: 1 Minute (Concentration) || Components: VSM (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron) || Primal | ||
|} | |} | ||
A | A 5ft diameter Sphere of fire appears in an unoccupied space of your choice within Range and lasts for the Duration. Any creature that ends its turn within 5ft of the Sphere makes a Dexterity Saving Throw. On a failed Save, a creature takes 2d6 Fire Damage, or half as much Damage on a successful Save.<br> | ||
As a | As a Bonus Action, you can move the Sphere up to 30ft. If you ram the Sphere into a creature during this movement, that creature makes a Dexterity Saving Throw. On a failed Save, a creature takes 2d6 Fire Damage, or half as much Damage on a successful Save.<br> | ||
While moving the Sphere, you can direct it over barriers up to 5ft tall and move it across pits up to 10ft wide. The Sphere ignites flammable objects not being worn or carried, and sheds Bright Light out to a Range of 20ft, and Dim Light an additional 20ft.<br> | |||
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 3rd Level or higher, the Damage increases by 1d6 for each Slot Level above 2nd. | |||
<br><br> | |||
=== Flock of Familiars === | === Flock of Familiars === |