4,244
edits
(→Rites) |
(→Rites) |
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At the end of a Long Rest, you regain all expended Rites. | At the end of a Long Rest, you regain all expended Rites. | ||
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==== Mavenhood ==== | |||
''1st, 3rd, 10th, and 14th Level Seeker Feature''<br> | |||
You choose one of the Mavenhoods in the table below that relates to the way you best serve the Three and the skills you use to do so. | |||
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Premonition | |||
Starting at 2nd Level, your connection with the divine allows you brief clarity to evade detection or find what others might miss. As a bonus action, you can use the Hide or Search action. | |||
Sixth Sense | |||
Also at 2nd level, you may enter a state heightened awareness by using a Rite (no action required). You may add a d4 to all ability checks and saving throws until the end of your next turn but cannot be applied to a roll that has already been failed. | |||
Good Omen | |||
You may guide others by studying subtle signs in the Weave. At 3rd level, when you use at least one Rite to cast a spell, you may use your reaction to tell a creature who can see and hear you a special fortune, giving them a Good Omen. After rolling an ability check or saving throw but before knowing if it succeeds or fails, the creature with the Good Omen may use it to reroll and must use that new roll. Only one creature may have your Good Omen and you may not give out another until after you have finished a short rest. |