Savant: Difference between revisions

4,068 bytes added ,  21:28, 4 January 2023
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! Level !! Proficiency Bonus !! Features !! Scholarly Pursuits !! Experience Points
! Level !! Proficiency Bonus !! Features !! Scholarly Pursuits !! Experience Points
|-
|-
| 1st || +2 || Adroit Analysis, Predictive Defense || - || 0
| 1st || +2 || [[Savant#Adroit Analysis|Adroit Analysis]], [[Savant#Predictive Defense|Predictive Defense]] || - || 0
|-
|-
| 2nd || +2 || Scholarly Pursuits, Wondrous Intellect || 2 || 300
| 2nd || +2 || [[Savant#Scholarly Pursuits|Scholarly Pursuits]], [[Savant#Intellect Die|Intellect Die (d6)]], [[Savant#Wondrous Intellect|Wondrous Intellect]] || 2 || 300
|-
|-
| 3rd || +2 || Academic Discipline || 2 || 1,000
| 3rd || +2 || [[Savant#Academic Discipline|Academic Discipline]] || 2 || 1,000
|-
|-
| 4th || +2 || Ability Score Improvement || 3 || 3,000
| 4th || +2 || [[Savant#Ability Score Improvements|Ability Score Improvement]] || 3 || 3,000
|-
|-
| 5th || +3 || Accelerated Reflexes (2), Quick Study, Wondrous Intellect || 3 || 6,000
| 5th || +3 || [[Savant#Accelerated Reflexes|Accelerated Reflexes (2)]], [[Savant#Quick Study|Quick Study]], [[Savant#Intellect Die|Intellect Die (d8)]] || 3 || 6,000
|-
|-
| 6th || +3 || Academic Discipline Feature || 3 || 10,000
| 6th || +3 || [[Savant#Academic Discipline|Academic Discipline Feature]] || 3 || 10,000
|-
|-
| 7th || +3 || Keen Awareness || 3 || 20,000
| 7th || +3 || [[Savant#Keen Awareness|Keen Awareness]] || 3 || 20,000
|-
|-
| 8th || +3 || Ability Score Improvement || 4 || 40,000
| 8th || +3 || [[Savant#Ability Score Improvements|Ability Score Improvement]] || 4 || 40,000
|-
|-
| 9th || +4 || Flash of Brilliance || 4 || 60,000
| 9th || +4 || [[Savant#Flash of Brilliance|Flash of Brilliance]] || 4 || 60,000
|-
|-
| 10th || +4 || Predictive Expert, Wondrous Intellect (d10) || 4 || 80,000
| 10th || +4 || [[Savant#Predictive Expert|Predictive Expert]], [[Savant#Intellect Die|Intellect Die (d10)]] || 4 || 80,000
|-
|-
| 11th || +4 || Potent Observation || 4 || 100,000
| 11th || +4 || [[Savant#Potent Observation|Potent Observation]] || 4 || 100,000
|-
|-
| 12th || +4 || Ability Score Improvement || 5 || 120,000
| 12th || +4 || [[Savant#Ability Score Improvements|Ability Score Improvement]] || 5 || 120,000
|-
|-
| 13th || +5 || Academic Discipline Feature || 5 || 140,000
| 13th || +5 || [[Savant#Academic Discipline|Academic Discipline Feature]] || 5 || 140,000
|-
|-
| 14th || +5 || Unyielding Will || 5 || 160,000
| 14th || +5 || [[Savant#Unyielding Will|Unyielding Will]] || 5 || 160,000
|-
|-
| 15th || +5 || Wondrous Intellect (d12) || 5 || 180,000
| 15th || +5 || [[Savant#Intellect Die|Intellect Die (d12)]] || 5 || 180,000
|-
|-
| 16th || +5 || Ability Score Improvement || 6 || 200,000
| 16th || +5 || [[Savant#Ability Score Improvements|Ability Score Improvement]] || 6 || 200,000
|-
|-
| 17th || +6 || Academic Discipline Feature, Accelerated Reflexes (3) || 6 || 225,000
| 17th || +6 || [[Savant#Academic Discipline|Academic Discipline Feature]], [[Savant#Accelerated Reflexes|Accelerated Reflexes (3)]] || 6 || 225,000
|-
|-
| 18th || +6 || Profound Insight || 6 || 250,000
| 18th || +6 || [[Savant#Profound Insight|Profound Insight]] || 6 || 250,000
|-
|-
| 19th || +6 || Ability Score Improvement || 6 || 300,000
| 19th || +6 || [[Savant#Ability Score Improvements|Ability Score Improvement]] || 6 || 300,000
|-
|-
| 20th || +6 || Undisputed Genius || 6 || 350,000
| 20th || +6 || [[Savant#Undisputed Genius|Undisputed Genius]], [[Savant#Intellect Die|Intellect Die (d20)]] || 6 || 350,000
|}
|}


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'''Higher Level Hitpoints.''' 1d8 (or 5) + your Constitution Modifier per Savant Level after 1st<br>
'''Higher Level Hitpoints.''' 1d8 (or 5) + your Constitution Modifier per Savant Level after 1st<br>
'''Armor Proficiencies.''' Light Armor<br>
'''Armor Proficiencies.''' Light Armor<br>
'''Weapon Proficiencies.''' Simple Weapons, Hand Crossbows, Scimitars, Rapiers, Sabers, and Whips.<br>
'''Weapon Proficiencies.''' [[Armor and Weapons#Simple Weapons|Simple Weapons]], [[Armor and Weapons#Martial Ranged Weapons|Hand Crossbows]], [[Armor and Weapons#Martial Melee Weapons|Rapiers]], [[Armor and Weapons#Martial Melee Weapons|Sabers]], and [[Armor and Weapons#Martial Melee Weapons|Whips]].<br>
'''Tool Proficiencies.''' Once set of Tools of your choice<br>
'''Tool Proficiencies.''' Once set of Tools of your choice<br>
'''Saving Throw Proficiencies.''' Intelligence and Wisdom.<br>
'''Saving Throw Proficiencies.''' Intelligence and Wisdom.<br>
'''Skill Proficiencies.''' Choose three from Arcana, History, Insight, Investigation, Medicine, Nature, Persuasion, or Religion<br>
'''Skill Proficiencies.''' Choose three from Arcana, History, Insight, Investigation, Medicine, Nature, Persuasion, or Religion<br>
'''Equipment.''' Two Simple Weapons or a Rapier, A Light Crossbow or Two Daggers, One Set of Tools, and an Equipment Pack
'''Equipment.''' Two [[Armor and Weapons#Simple Weapons|Simple Weapons]] or a [[Armor and Weapons#Martial Melee Weapons|Rapier]] or a [[Armor and Weapons#Martial Melee Weapons|Saber]], A [[Armor and Weapons#Simple Ranged Weapons|Light Crossbow]] or two [[Armor and Weapons#Simple Melee Weapons|Daggers]], one [[Adventuring Gear#Tools|Set of Tools]], and an [[Equipment Packs|Equipment Pack]]
<br><br>
<br><br>
{| class="wikitable"
|+ Savant Features Summarized
|-
! Feature !! Complexity (1-5) !! Quick Explanation
|-
| [[Savant#Adroit Analysis|Adroit Analysis]] || 1st || As a Bonus Action, you can Mark a foe, getting a bunch of buffs while Attacking it, and information on it
|-
| [[Savant#Predictive Defense|Predictive Defense]] || 1st || You ca use your Intelligence for your AC instead of your Dexterity and use your Reaction to give a Marked creature Disadvatnage on its Attack against you
|-
| [[Savant#Scholarly Pursuits|Scholarly Pursuits]] || 2nd || You get some miscellaneous buffs to specific things
|-
| [[Savant#Intellect Die|Intellect Die]] || 2nd || You get an Intellect Die which you add to several rolls
|-
| [[Savant#Wondrous Intellect|Wondrous Intellect]] || 2nd || You add your Intellect Die to your Intelligence Checks and Saving Throws and the Damage dealt to your Mark
|-
| [[Savant#Academic Discipline|Academic Discipline]] || 3rd || You choose your subclass, and gain features at 3rd, 6th, 13th, and 17th Level
|-
| [[Savant#Ability Score Improvements|Ability Score Improvements]] || 4th || You increase your Ability Scores or gain a Feat, you do this at 4th, 8th, 12th, 16th, and 19th Level
|-
| [[Savant#Accelerated Reflexes|Accelerated Reflexes]] || 5th || You get an extra Reaciton every turn and add your Intelligence Modifier to your Initiative Rolls
|-
| [[Savant#Quick Study|Quick Study]] || 5th || You gain a Proficiency, and can change that Proficiency during a Short or Long Rest
|-
| [[Savant#Keen Awareness|Keen Awareness]] || 7th || You can't be [[Conditions#Surprised|Surprised]] and you can use a Reaction at the start of combat to Mark a creature, or take the Help, Ready, Recall, or Search Action
|-
| [[Savant#Flash of Brilliance|Flash of Brilliance]] || 9th || You can add your Intellect Die to the Saving Throw of an ally
|-
| [[Savant#Predictive Expert|Predictive Expert]] || 10th || Your better at Ability Checks and Saving Throws imposed by a Marked creature
|-
| [[Savant#Potent Observation|Potent Observation]] || 11th || You can add your Intellect Die to the Damage of your allies, moreso for Marked creatures
|-
| [[Savant#Unyielding Will|Unyielding Will]] || 14th || You get Proficiency in Charisma Saving Throws, add your Intellect Die to Charisma Saving Throws, and you're better at resisting Damage with Intelligence, Wisdom, and Charisma Saving Throws
|-
| [[Savant#Profound Insight|Profound Insight]] || 18th || You can make your Mark horrible at doing anything as an Action
|-
| [[Savant#Undisputed Genius|Undisputed Genius]] || 20th || Your Intelligence Score and Maximum increases by 4 and your minimum roll on your Intellect Die is your Intelligence Score.
|}
<br>


==== Adroit Analysis ====
==== Adroit Analysis ====