Level 2: Difference between revisions

232 bytes added ,  16:15, 3 January 2023
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'''Suppress.''' You can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the DM rules otherwise.
'''Suppress.''' You can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the DM rules otherwise.


 
=== Cape of Wasps ===
{| class="wikitable"
{| class="wikitable"
|+ Cape of Wasps (Druid)
|+
|-
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| Level: 2 || Casting Time: 1 Action || Conjuration
| Level: 2 || Casting Time: 1 Action || Conjuration || Druid
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|-
| Range: Self || Duration: 1 Minute (Concentration) || Components: VS
| Range: Self || Duration: 1 Minute (Concentration) || Components: VS || Primal
|}
|}
You summon a wasp swarm which harmlessly fills your space. The dense cloud gives Ranged Attack rolls against you disadvantage. Any creature that hits you with a Melee Attack takes 2d6 Poison Damage. You also have a Flying Speed of 20ft, however while flying, you do not gain the previous benefits of this spell.
You summon a wasp swarm which harmlessly fills your space. The dense cloud gives Ranged Attacks against you Disadvantage. Any creature that hits you with a Melee Attack takes 2d6 Poison Damage. You also have a Flying Speed of 20ft, however while flying, you do not gain the previous benefits of this spell.<br>
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 3rd Level or higher, the Damage dealt to Melee Attackers increases by 1d6 and the Flying Speed increases by 10ft for each Slot Level above 2nd.